在多核+GPU平台上使用OpenVX支持实时计算机视觉工作负载

Glenn A. Elliott, Kecheng Yang, James H. Anderson
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引用次数: 35

摘要

在汽车行业,目前人们对支持驾驶员辅助和自动控制功能非常感兴趣,这些功能通过摄像头利用基于视觉的传感。图形处理单元(gpu)的使用可以在可接受的尺寸、重量和功率范围内以经济有效的方式支持这些功能。OpenVX是支持计算机视觉工作负载的新兴标准。OpenVX使用基于图形的软件架构,旨在实现异构平台上的高效计算,包括那些使用gpu等加速器的平台。不幸的是,在存在实时限制的环境中,使用OpenVX会带来一定的挑战。例如,流水线很难支持,处理图形可能有周期。在本文中,图变换技术提出,使这些问题得以规避。此外,还介绍了一个案例研究评估,其中涉及到应用这些技术的OpenVX实现。这个OpenVX实现运行在先前开发的gpu管理框架GPUSync之上。在本案例研究中,使用GPUSync的GPU管理技术以及建议的图形转换,可以以可预测的方式支持使用OpenVX指定的计算机视觉工作负载。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Supporting Real-Time Computer Vision Workloads Using OpenVX on Multicore+GPU Platforms
In the automotive industry, there is currently great interest in supporting driver-assist and autonomouscontrol features that utilize vision-based sensing through cameras. The usage of graphics processing units (GPUs) can potentially enable such features to be supported in a cost-effective way, within an acceptable size, weight, and power envelope. OpenVX is an emerging standard for supporting computer vision workloads. OpenVX uses a graph-based software architecture designed to enable efficient computation on heterogeneous platforms, including those that use accelerators like GPUs. Unfortunately, in settings where real-time constraints exist, the usage of OpenVX poses certain challenges. For example, pipelining is difficult to support and processing graphs may have cycles. In this paper, graph transformation techniques are presented that enable these issues to be circumvented. Additionally, a case-study evaluation is presented involving an OpenVX implementation in which these techniques are applied. This OpenVX implementation runs atop a previously developed GPU-management framework called GPUSync. In this case study, the usage of GPUSync's GPU management techniques along with the proposed graph transformations enabled computer vision workloads specified using OpenVX to be supported in a predictable way.
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