幼儿园从具身行为到计算思维:一个间断运动控制模型

Ravi Sinha, H. Swanson, Jody Clarke-Midura, Jessica F. Shumway, Victor R. Lee, S. Chandrasekharan
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引用次数: 0

摘要

我们提出了一种基于运动控制的表征计算思维(CT)如何从具身表现中出现。该解释基于儿童在有形编码任务中的活动,以及认知和运动神经科学研究提出的机制。在这项任务中,孩子们使用导航符号(向前,向后,向右旋转,向左旋转)来编程二维网格上的有形机器人的运动。我们建议,通过这项任务的CT发展可以从“工具融入身体图式”的角度来理解。为了说明所提出的机制,我们使用了来自三个教学课程之一的视频数据,其中一组四名幼儿园儿童学习使用Cubetto(一种无触觉屏幕的基于网格的机器人玩具)编码。我们认为,学习任务(即能够控制Cubetto执行目标导向的运动)是具有挑战性的,因为CT任务要求学习者跨越三个不同的不连续(空间,时间和代表性),以实现对机器人的控制。我们假设学习者和促进者可能会采取行动(包括认知和教学)来帮助弥合这些差距,从而支持将机器人及其控制器纳入身体图式。我们描述了两种这样的举动,并解释了它们如何支持合并过程。这项研究是一个更大的旨在帮助幼儿发展CT的基于设计的研究项目的一部分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
From Embodied Doing to Computational Thinking in Kindergarten: A Punctuated Motor Control Model
We propose a motor control-based characterization of how computational thinking (CT) can emerge from embodied performance. The account is based on children's activity during a tangible coding task, and a mechanism proposed by cognitive and motor neuroscience studies. For the task, the child used navigational symbols (forward, backward, rotate right, rotate left) to program the movements of a tangible robot on a 2-D grid. We propose that the development of CT through this task can be understood in terms of “tool incorporation into the body schema.” To illustrate the proposed mechanism, we use video data from one of three teaching sessions, where a group of four kindergartners learned to code using Cubetto (a tactile screen-free grid-based robotic toy). We argue that learning the task (i.e. being able to control Cubetto to perform goal-oriented movements) is challenging because the CT task requires learners to bridge three distinct discontinuities (spatial, temporal, and representational), to achieve control over the robot. We hypothesize that learners and facilitators are likely to engage in moves (both epistemic and pedagogical) that help bridge these gaps, and thus support the incorporation of the robot and its controller into the body schema. We characterize two such moves and explicate how they might support the incorporation process. The study is part of a larger program of design-based research aimed at helping young children develop CT.
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