视频媒介传播中的决策模型

UM3I '14 Pub Date : 2014-11-16 DOI:10.1145/2666242.2666250
Wolfgang Weiss, Manolis Falelakis, Rene Kaiser, M. Ursu
{"title":"视频媒介传播中的决策模型","authors":"Wolfgang Weiss, Manolis Falelakis, Rene Kaiser, M. Ursu","doi":"10.1145/2666242.2666250","DOIUrl":null,"url":null,"abstract":"There is an abundance of players in the domain of video communication, offering systems for various purposes and different capabilities. However, these systems are still very limited in adapting the visual presentation of the remote participants to the participants' needs.\n In this paper we describe the components, the implementation and the overall behaviour of an automatic decision-making system for video communication, known as Orchestration Engine. This system analyses the communication behaviour of the participants and applies TV-like mixing grammars adapt the user interface accordingly. The behaviour is implemented as a set of rules, divided into different levels and fulfilling aesthetic and pragmatic requirements. This rule set is defined declaratively, facilitating the adjustments/modifications in desired behaviour, while proving fast enough for real-time decision making.","PeriodicalId":411706,"journal":{"name":"UM3I '14","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-11-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Models for Decision Making in Video Mediated Communication\",\"authors\":\"Wolfgang Weiss, Manolis Falelakis, Rene Kaiser, M. Ursu\",\"doi\":\"10.1145/2666242.2666250\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"There is an abundance of players in the domain of video communication, offering systems for various purposes and different capabilities. However, these systems are still very limited in adapting the visual presentation of the remote participants to the participants' needs.\\n In this paper we describe the components, the implementation and the overall behaviour of an automatic decision-making system for video communication, known as Orchestration Engine. This system analyses the communication behaviour of the participants and applies TV-like mixing grammars adapt the user interface accordingly. The behaviour is implemented as a set of rules, divided into different levels and fulfilling aesthetic and pragmatic requirements. This rule set is defined declaratively, facilitating the adjustments/modifications in desired behaviour, while proving fast enough for real-time decision making.\",\"PeriodicalId\":411706,\"journal\":{\"name\":\"UM3I '14\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-11-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"UM3I '14\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2666242.2666250\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"UM3I '14","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2666242.2666250","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

摘要

在视频通信领域有大量的参与者,提供各种目的和不同功能的系统。然而,这些系统在使远程参与者的视觉呈现适应参与者的需要方面仍然非常有限。本文描述了视频通信自动决策系统编排引擎的组成、实现和总体行为。该系统分析了参与者的交流行为,并应用类似电视的混合语法对用户界面进行了相应的调整。行为是作为一套规则来实现的,分为不同的层次,满足审美和实用的要求。该规则集是声明式定义的,促进了所需行为的调整/修改,同时证明对实时决策制定足够快。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Models for Decision Making in Video Mediated Communication
There is an abundance of players in the domain of video communication, offering systems for various purposes and different capabilities. However, these systems are still very limited in adapting the visual presentation of the remote participants to the participants' needs. In this paper we describe the components, the implementation and the overall behaviour of an automatic decision-making system for video communication, known as Orchestration Engine. This system analyses the communication behaviour of the participants and applies TV-like mixing grammars adapt the user interface accordingly. The behaviour is implemented as a set of rules, divided into different levels and fulfilling aesthetic and pragmatic requirements. This rule set is defined declaratively, facilitating the adjustments/modifications in desired behaviour, while proving fast enough for real-time decision making.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信