一款面向大学生的基于游戏的课程与学习管理手机应用

Huang Tang, Wei Zhou, Fu-xiao Chen
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引用次数: 3

摘要

“JDLX”手机应用是一款面向大学生的具有游戏功能的课程学习管理系统。为了提高课堂效率,提高学生的自我管理能力和积极性,我们研究了游戏和教育理论,构建了集游戏和学习辅助管理系统功能于一体的JDLX手机app。本文首先介绍了该应用的特点、相关理论,并分析了实现该应用的算法。然后,在技术框架下展示了理论应用于实践的可行过程。最后,对该应用的未来发展趋势进行了讨论和展望。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A game-based curriculum and learning management mobile application for college students
“JDLX” mobile application is a curriculum and learning management system which has game features and is designed for college students. To improve classroom efficiency, students' self-management ability and enthusiasm, we studied game and education theories, and built the JDLX mobile app which integrated functions of both game and learning auxiliary management system. In this paper, firstly we introduced the application's characteristic, related theories and analysis the algorithm used to accomplish this application. Then, we showed the application of theory to practice feasible process at the technical frame. Finally, we discussed and proposed the potential development of this application in the future.
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