面向连续深度大尺寸平视显示器的视图管理概念的第一步

Renate Häuslschmid, Yixin Shou, J. O'Donovan, G. Burnett, A. Butz
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引用次数: 45

摘要

挡风玻璃显示器(wsd)是平视显示器(hud)的兄弟。它们被认为覆盖了整个挡风玻璃,并最终允许在连续深度显示内容。这为信息显示创造了一个巨大的、非结构化的3D空间——提出了在哪里显示什么的问题。为了解决这个问题,我们为左侧驾驶汽车中的wsd开发了一个视图管理概念,该概念为特定信息提供区域和区域。由于驾驶是一项对安全至关重要的任务,我们在设计最初的概念时考虑到了驾驶员的感知能力。随后,我们从形成性研究中收集了对驾驶员需求和愿望的见解。我们问参与者,在通过3D驾驶场景和谷歌纸板上的WSD信息激发他们的想象力后,他们会把不同类型的信息放在哪里。改进后的概念既尊重司机的需要和愿望,也尊重他们的感知能力,可以作为未来水务署视图管理概念的基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
First Steps towards a View Management Concept for Large-sized Head-up Displays with Continuous Depth
Windshield displays (WSDs) are the big siblings of Head-up displays (HUDs). They are assumed to cover the entire windshield and to allow displaying content at continuous depth, eventually. This creates a large and unstructured 3D space for information display -- raising the question what to display where. To address this question, we developed a view management concept for WSDs in left hand drive cars which proposes zones and areas for specific information. As driving is a safety-critical task, we designed the initial concept with the driver's perceptual abilities in mind. Subsequently, we gathered insights into the driver's needs and desires from a formative study. We asked participants where they would place different types of information after inspiring their imagination by a 3D driving scene and WSD information on a Google Cardboard. The improved concept respects both the drivers' needs and desires and their perceptual abilities and can serve as a basis for view management concepts of future WSD.
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