运动性能的协同设计:通过惯性运动捕捉保护乌利安管道

Philip I. Morris, Joan Ramon Rodríguez-Amat
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引用次数: 2

摘要

本文探讨了动作捕捉作为保护和研究非物质文化遗产(ICH)实践(如演奏乐器)的工具的可能性。乌利安管乐既是一种乐器,也是一种文化,在爱尔兰几乎被消灭了几次之后,现在有一个强大的社区追随和恢复。2017年,乌利安风笛的演奏制作被列入联合国教科文组织《非物质文化遗产公约》代表作名录。这段经历是与几位Uillean管乐手合作完成的,他们在演奏录音的每个阶段都做出了贡献,提供了评论和指导。其中一些评论后来也被正式保留为对球员的采访。动作的技术捕捉是使用Rokoko智能套装和配对的智能手套,风笛手在表演中穿着。生成的动作文件然后被清理并重定向到Blender 3D,这是一个社区制作的软件包,允许合并可渲染的化身,有助于传播性能。这种记录过程,称为惯性系统,允许表演者几乎在任何地方表演,并以良好的准确性捕捉球员的动作。这种记录和与社区合作的过程是一种具有成本效益的解决方案,对于希望快速存档这些实践的学者和文化社区来说,它可能特别感兴趣。这种技术和协作录音的设计能够提供一种回合体验,将技术增强的录音细节与玩家的解释细微差别结合起来,通过提到玩家“相对”舒适的程度以及它在产生细节方面的效率来丰富捕获过程。这种合作设计的体验也提供了非物质遗产保护的三个方面:支持社区-他们可以从由此产生的动画中学习;帮助将实践置于社区的文化实践中,因为它们是过程的一部分;并帮助实现其数字编目、存档和存储的输出。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Collaborative Design in Kinetic Performance: Safeguarding the Uilleann Pipes through Inertial Motion Capture
This paper explores the possibilities of motion capture as a tool to preserve and study Intangible Cultural Heritage (ICH) practices such as playing instruments. The Uilleann pipes are both an instrument and a culture with a now strong community following and recovering after being almost extinguished several times in Ireland. The playing and making of the Uilleann pipes was incorporated into the Representative list of the UNESCO Convention of Intangible Cultural Heritage in 2017. This experience was performed in collaboration with several Uillean pipe players who contributed at every stage of the performance recording with comments and orientation. Some of these comments were also later formally kept as interviews to the players. The technical capture of the movements was done using a Rokoko Smart suit and paired Smart gloves which the piper wears for the performance. The resulting motion file was then cleaned and redirected to Blender 3D, a community made software package that allows the incorporation of a renderable avatar that helps for the dissemination of the performance. This recording process, called Inertial system, allows performers to perform almost anywhere and to capture the movements of the players with good accuracy. This process of recording and collaboration with the community is a cost-effective solution that can be of particular interest for scholars as well as for cultural communities wishing to archive these practices quickly. This design of technology and collaborative recording allows for a round experience that combined the detail of the technically enhanced recording with the interpretive nuance of the player that enriches the capturing process with mentions to how it is ‘relatively’ comfortable for the player and how efficient it is in terms of resulting detail. This collaboratively designed experience also provides the three aspects of intangible heritage preservation: supports the community -who can learn from the resulting animation; helps situating the practice within the cultural practice of the community-as they are part of the process; and helps materialise the output permitting its digital cataloguing, archival, and storage.
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