环境照明的有效方法

Tamás Umenhoffer, B. Tóth, László Szirmay-Kalos
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引用次数: 2

摘要

本文提出了一种环境光反射的模型和算法。通过简化渲染方程,我们推导出一个环境传递函数,该函数表达了表面及其邻域对环境光照的响应,并考虑了多重反射效应。环境传递函数建立在点的模糊度上。如果我们假设材料属性是局部均匀的,并结合实时模糊算法,那么所提出的环境转移也可以实时评估。我们的模型是基于物理的,因此不仅可以在相同的成本下提供比经验环境遮挡技术更好的结果,而且还揭示了在准确性和效率之间可以找到折衷的地方。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Efficient methods for ambient lighting
This paper presents a model and algorithms for the reflection of the ambient light. Simplifying the rendering equation we derive an ambient transfer function that expresses the response of the surface and its neighborhood to ambient lighting, taking into account multiple reflection effects. The ambient transfer function is built on the obscurances of the point. If we make assumptions that the material properties are locally homogenous and incorporate a real-time obscurances algorithms, then the proposed ambient transfer can also be evaluated in real-time. Our model is physically based and thus can not only provide better results than empirical ambient occlusion techniques at the same cost, but also reveals where tradeoffs can be found between accuracy and efficiency.
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