Maxmin覆盖组播:速率分配和树结构

Yi Cui, Yuan Xue, K. Nahrstedt
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引用次数: 45

摘要

虽然最初是作为IP组播的可部署替代方案提出的,但覆盖组播实际上在网络应用的qos感知资源分配方面为我们提供了很大的灵活性。例如,在覆盖组播流中,(1)通过各种端到端流适应技术,可以多样化每个客户端的流速率,以更好地适应网络的异质性;(2)通过重新排列组播树,可以自由地组织覆盖会话,以更好地利用资源,并在所有客户端之间实现公平。本文的目标是找到覆盖组播中最优的最大最小速率分配,该分配在网络资源利用率方面是帕累托最优的,并且最大最小公平。我们分两步实现这一目标。首先,我们提出了一种分布式算法,该算法能够对任意给定的覆盖组播树返回最大最小速率分配。其次,我们研究了寻找最优树的问题,其最大最小率分配在所有树中是最优的。在证明其np -硬度的基础上,提出了一种启发式的叠加组播树构造算法。还设计了一个启发式的变体来处理动态客户端加入/离开。它们的近似界都是最优值的1/2。实验结果表明,该算法具有较高的平均吞吐量、接近饱和的链路利用率和一致的最小好感度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Maxmin overlay multicast: rate allocation and tree construction
Although initially proposed as the deployable alternative to IP multicast, overlay multicast actually offers us great flexibilities on QoS-aware resource allocation for network applications. For example, in overlay multicast streaming, (1) the streaming rate of each client can be diversified to better accommodate network heterogeneity, through various end-to-end streaming adaptation techniques; and (2) one can freely organize the overlay session by rearranging the multicast tree, for the purpose of better resource utilization and fairness among all clients. The goal of this paper, is to find the max-min rate allocation in overlay multicast, which is pareto-optimal in terms of network resource utilization, and max-min fair. We approach this goal in two steps. First, we present a distributed algorithm, which is able to return the max-min rate allocation for any given overlay multicast tree. Second, we study the problem of finding the optimal tree, whose max-min rate allocation is optimal among all trees. After proving its NP-hardness, we propose a heuristic algorithm of overlay multicast tree construction. A variation of the heuristic is also designed to handle the dynamic client join/departure. Both of them have approximation bound of 1/2 to the optimal value. Experimental results show that they achieve high average throughput, almost saturate link utilization, and consistent min-favorability.
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