利用教育游戏塑造学习者的个性

Fathi Essalmi, A. Tlili, Leila Jemni Ben Ayed, M. Jemni
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引用次数: 18

摘要

学习者建模是学习个性化过程中至关重要的一步。它允许进入considerationthelearner 'sprofiletomakethelearningprocessmoreefficient。Moststudiesrefer toanexplicitmethod,namelyquestionnaire,tomodellearners。Questionnairesaretimeconsuming andmaynotbemotivatingforlearners。Thus,thispaperpresentsanewapproachforModelingthe学习者'sPersonality,introvert/外向者usingEducationalGames(MoPEG)。Theproposedapproach includesthreephases,namelydesignoftheeducationalgame,collectionoftracesandpersonality预测。ToevaluatetheefficiencyofMoPEG,anexperimentwasconductedwiththirtylearners where their > personalitymodeling results> usingMoPEGare与theBigFive inventory > (BFI)questionnaire比较。TheobtainedresultsshowedthattheaccuracylevelofMoPEGissignificant withan80%ofsimilarity。Besides,basedontheKappamethod,usedbypsychologiststomeasure thesimilarityoftwoinstruments。TheobtainedresultshighlightedanagreementdegreeofMoPEG withthelevel“好”。关键词分类,教育游戏,游戏互动,内隐评估,学习者模型,学习者概况,学习者人格,验证
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Toward Modeling the Learner's Personality Using Educational Games
Learner modeling is a crucial step in the learning personalization process. It allows taking into considerationthelearner’sprofiletomakethelearningprocessmoreefficient.Moststudiesrefer toanexplicitmethod,namelyquestionnaire,tomodellearners.Questionnairesaretimeconsuming andmaynotbemotivatingforlearners.Thus,thispaperpresentsanewapproachforModelingthe learner’sPersonality,introvert/extrovert,usingEducationalGames(MoPEG).Theproposedapproach includesthreephases,namelydesignoftheeducationalgame,collectionoftracesandpersonality prediction.ToevaluatetheefficiencyofMoPEG,anexperimentwasconductedwiththirtylearners where their personalitymodeling results usingMoPEGare compared to theBigFive Inventory (BFI)questionnaire.TheobtainedresultsshowedthattheaccuracylevelofMoPEGissignificant withan80%ofsimilarity.Besides,basedontheKappamethod,usedbypsychologiststomeasure thesimilarityoftwoinstruments.TheobtainedresultshighlightedanagreementdegreeofMoPEG withthelevel“good”. KEywoRDS Classification, Educational Game, Game Interaction, Implicit Assessment, Learner Model, Learner Profile, Learner’s Personality, Validation
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