并行辐射的实时交互式照明可视化演练

D. Robertson, K. Campbell, Stephen Lau, T. Ligocki
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引用次数: 16

摘要

Radiance是劳伦斯伯克利国家实验室开发的用于照明可视化的软件包。灯光可视化预测如果一个建模场景被物理实现,灯光将如何出现。与大多数照明系统不同,Radiance物理模拟照明效果,提供更接近物理现实的图像。这对建筑师和照明设计师来说是很明显的好处。这样的可视化在计算上是昂贵的:在标准工作站环境中渲染一张图像可能需要几个小时。理想情况下,建筑师希望能够交互式地浏览场景,以获得特定模型真实外观的完整印象。考虑到这一目标,我们(1)开发了一种基于几何的方法(点云)来重用前一帧的像素;(2)开发了一个并行的分布式内存实现,使用MPI进行处理器间通信。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Parallelization of Radiance For Real Time Interactive Lighting Visualization Walkthroughs
Radiance is a software package developed at Lawrence Berkeley National Laboratory for lighting visualization. Lighting visualization predicts how lighting would appear if a modelled scene were to be physically realized. Unlike most lighting systems, Radiance physically models the effects of lighting, providing an image that is closer to physical reality. This is of obvious benefit to architects and lighting designers. Such visualizations are computationally expensive: rendering a single image can take hours on a standard workstation environment. Ideally, an architect would like to be able to interactively navigate through a scene to get a full impression of the true appearance of a particular model. With this goal in mind, we have (1) developed a geometric-based method (point cloud) to reuse pixels from a previous frame and (2) developed a parallel, distributed memory implementation of Radiance and the point cloud using MPI for inter-processor communication.
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