人群仿真软件的验证方法——以CrowdSim为例

V. Cassol, Jovani Brasil, A. Neto, Adriana Braun, S. Musse
{"title":"人群仿真软件的验证方法——以CrowdSim为例","authors":"V. Cassol, Jovani Brasil, A. Neto, Adriana Braun, S. Musse","doi":"10.1109/SBGames.2015.11","DOIUrl":null,"url":null,"abstract":"Validation is an important topic on the life-cycle of software development, especially when we are working with crowd simulation. This is because when applied in safety fields, such simulation software must reproduce behaviors close to real life in order to obtain useful data. The International Maritime Organization of London (IMO) developed guidelines for validate evacuation systems. In this paper, these guidelines have been applied when using CrowdSim as a crowd simulation tool. It is important to mention that a set of validations must be reached by CrowdSim to consider it as an accurate crowd simulation software. In addition, we present the capabilities of CrowdSim when applied to provide crowd simulation on a middle school. The computed simulations are employed into an interactive game-based approach aiming to educate students and also develop a culture of safety.","PeriodicalId":102706,"journal":{"name":"2015 14th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"An Approach to Validate Crowd Simulation Software: A Case Study on CrowdSim\",\"authors\":\"V. Cassol, Jovani Brasil, A. Neto, Adriana Braun, S. Musse\",\"doi\":\"10.1109/SBGames.2015.11\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Validation is an important topic on the life-cycle of software development, especially when we are working with crowd simulation. This is because when applied in safety fields, such simulation software must reproduce behaviors close to real life in order to obtain useful data. The International Maritime Organization of London (IMO) developed guidelines for validate evacuation systems. In this paper, these guidelines have been applied when using CrowdSim as a crowd simulation tool. It is important to mention that a set of validations must be reached by CrowdSim to consider it as an accurate crowd simulation software. In addition, we present the capabilities of CrowdSim when applied to provide crowd simulation on a middle school. The computed simulations are employed into an interactive game-based approach aiming to educate students and also develop a culture of safety.\",\"PeriodicalId\":102706,\"journal\":{\"name\":\"2015 14th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)\",\"volume\":\"5 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2015 14th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SBGames.2015.11\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 14th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SBGames.2015.11","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

摘要

验证是软件开发生命周期中的一个重要主题,特别是当我们处理人群仿真时。这是因为当应用于安全领域时,这种模拟软件必须再现接近现实生活的行为,才能获得有用的数据。伦敦国际海事组织(IMO)制定了验证疏散系统的准则。在本文中,这些指导方针已经应用于使用CrowdSim作为人群模拟工具。值得一提的是,CrowdSim要想成为一款准确的人群模拟软件,必须达到一系列的验证。此外,我们还介绍了CrowdSim在中学提供人群模拟时的功能。计算机模拟被运用到一个基于互动游戏的方法中,旨在教育学生并培养一种安全文化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Approach to Validate Crowd Simulation Software: A Case Study on CrowdSim
Validation is an important topic on the life-cycle of software development, especially when we are working with crowd simulation. This is because when applied in safety fields, such simulation software must reproduce behaviors close to real life in order to obtain useful data. The International Maritime Organization of London (IMO) developed guidelines for validate evacuation systems. In this paper, these guidelines have been applied when using CrowdSim as a crowd simulation tool. It is important to mention that a set of validations must be reached by CrowdSim to consider it as an accurate crowd simulation software. In addition, we present the capabilities of CrowdSim when applied to provide crowd simulation on a middle school. The computed simulations are employed into an interactive game-based approach aiming to educate students and also develop a culture of safety.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信