R. Stone
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引用次数: 3

摘要

本文探讨了相关设计原则和活动的交集,以及理解和开发基于屏幕的多媒体环境的界面的过程。这个过程是基于认知心理学、人机交互和工业设计原理的综合,这些原理与设计基于屏幕的界面有关。这种跨学科的方法已被证明在构建理解和提取基于屏幕的界面设计的框架方面是有用的。本研究的预期结果是为教学和设计基于屏幕的界面提供新的方向,以便为专业教育的增长定义一个背景,并改善用户体验。由于基于屏幕的界面需要用户的交互,人机交互和认知科学的指导原则的基础必须集成到视觉传达设计师的专业知识范围内。通过将这种跨学科的融合应用到基于屏幕的界面的设计过程中,我们相信我们的学生能够更好地理解用户与基于屏幕的界面之间的交互过程。我们的教学结果通过各种基于屏幕的界面解决方案来说明。每个解决方案都是通过综合功能重要性、认知理解和视觉兴趣的跨学科设计过程来构建的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing screen-based interfaces for advanced multimedia functionality
This paper examines the intersection of relevant design principles and activities, and the process for understanding and developing interfaces for the context of screen-based multimedia. The process is based on a synthesis of cognitive psychology, human computer interaction, and industrial design principles germane to designing screen-based interfaces. This interdisciplinary approach has proven useful in building a framework for understanding and leaching screen-based interface design. The intended outcome of this research is to present new directions to teaching and designing screen-based interfaces, in order to define a context for growth in professional education, and improve the user experience. As screen-based interfaces require the interaction of a user, a foundation of guiding principles from human computer interaction and the cognitive sciences must be integrated into the visual communication designer range of expertise. By applying this interdisciplinary convergence into the design process of screen-based interfaces, we believe our students are equipped with a better understanding of the interaction process between users and screen-based interfaces. Our results of teaching are illustrated through a variety of screen-based interface solutions. Each solution was structured by applying this interdisciplinary design process that synthesizes functional importance, cognitive understanding, and visual interest.
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