V-Devs框架下城市动态的多agent地理模拟

Arnis Lektauers
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引用次数: 2

摘要

近年来,许多研究工作都集中在使用基于自动机的模型为城市系统的建模和模拟提供解决方案,允许从静态平衡中的大规模聚合空间表示过渡到更精细的尺度分解形式,其中动态过程是模拟的主要焦点。本文提出了在城市系统建模与仿真的背景下,将基于agent的模型与元胞自动机、地理自动机系统和地理信息系统相结合的概念框架。提出的框架采用可视化离散事件系统规范(Visual Discrete Event System Specification, V-DEVS),在虚拟交互仿真环境中提供集成建模和仿真,从而解决了多智能体系统和地理信息系统各自无法提供真正集成建模和仿真能力的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multi-Agent Geosimulation of Urban Dynamics within the V-Devs Framework
Multi-Agent Geosimulation of Urban Dynamics within the V-Devs Framework In recent years, a number of research efforts have focused on presenting solutions for modelling and simulation of urban systems using automata-based models allowing a transition from large scale, aggregate spatial representation in a static equilibrium to much finer scale disaggregate forms where dynamic processes are the primary focus of the simulation. In this paper a conceptual framework for integrating of agent-based models with cellular automata, geographic automata systems and geographic information systems in the context of modelling and simulation of urban systems is proposed. The proposed framework uses Visual Discrete Event System Specification (V-DEVS) that provides integrated modelling and simulation in a virtual interactive simulation environment, in a such way solving the existing problem that multi-agent systems and geographic information systems separately do not provide truly integrative modelling and simulation capabilities.
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