A. Mahfudh, Wahyu Rizqy Saputra
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引用次数: 0

摘要

今天需要的应用程序必须是实际的,并在持续的基础上产生积极的影响。这导致了设计用户界面(UI)和用户体验(UX)的重要性。作为穆斯林,在这个时代必须观察到的挑战是根据伊斯兰法律的指导,形成具有伊斯兰特征的一代。E-Ngaji应用程序是一款基于android的应用程序,用于背诵可兰经,注重UI/UX设计。一个有趣的应用会让孩子在TPQ学习背诵更具互动性,而不是单调,让孩子充分吸收材料。本文解释了E-Ngaji应用程序的UI/UX是如何使用以用户为中心的设计(UCD)方法进行设计的。此应用程序原型旨在理解用户(用户)的愿望,并将其作为应用程序设计本身的核心。为了实现可用性,使用认知演练方法对原型进行可用性测试。可用性是成功的关键,它代表了用户对应用程序的接受程度。不超过30秒的场景和参与者在使用设计时经历的错误是一个小错误,错误百分比不超过50%。这样做是为了使应用程序具有吸引人的界面,并与用户满意度保持一致
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Perancangan User Interface User Experience Aplikasi E-Ngaji Berbasis Android Menggunakan Metode User Centered Design (UCD) Pada TPQ
The applications needed today must be practical and have a positive effect on an ongoing basis. This results in the importance of designing User Interface (UI) and User Experience (UX). As Muslims, the challenge that must be observed in this era is to form a generation with Islamic character according to the guidance of Islamic law. The E-Ngaji application is an android-based application as a learning tool for reciting the Koran that pays attention to UI/UX design. An interesting application will make learning to recite at TPQ for children more interactive and not monotonous so that children can absorb the material to the fullest. This article explains how the UI/UX of the E-Ngaji application is designed using the User Centered Design (UCD) method. This application prototype is designed to understand the wishes of the user (users) as the heart of the application design itself. To achieve usability, usability tests were carried out on prototypes using the cognitive walkthrough method. Usability is the key to success and represents user acceptance of an application. scenarios of no more than 30 seconds and errors experienced by participants in using a design is a minor mistake with an error percentage of not more than 50%. This is done so that the application has an attractive interface and is consistent with user satisfaction
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