动态互动艺术系统的设计与评价:混合方法方法

Ronny Andrade, Jenny Waycott, Travis Cox
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引用次数: 1

摘要

交互艺术系统处于人机交互(HCI)和艺术的交叉点。尽管人们对这类系统越来越感兴趣,但由于艺术和HCI的本质截然不同,对它们的评估构成了挑战。在本文中,我们描述了一个互动艺术系统的设计,该系统允许人们通过使用身体手势播放或停止某些旋律来创作音乐。我们通过采用两阶段混合方法的研究报告了参与者的体验评估,包括积极和消极影响表(PANAS)问卷调查和半结构化访谈,然后进行主题分析。我们的评估揭示了问卷中记录的某些情绪反应与访谈之间的一致性。此外,来自访谈的数据揭示了互动艺术系统中平衡控制和不可预测性的重要性,以及参与者之间社会关系的相关性。这些结果支持在评估互动艺术系统的用户体验时使用混合方法和自我报告方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design and evaluation of a dynamic-interactive art system: a mixed methods approach
Interactive art systems lay at the intersection between human computer interaction (HCI) and art. Despite the growing interest in such systems, their evaluation poses a challenge because of the radically different nature of art and HCI. In this paper, we describe the design of an interactive art system that allows people to create music by playing or stopping certain melodies using body gestures. We report the evaluation of participants' experience through a two-phase study that employed mixed methods, including the Positive and Negative Affects Schedule (PANAS) questionnaire, and semi-structured interviews followed by thematic analysis. Our evaluation revealed consistency between certain emotional responses recorded in the questionnaire and the interviews. Moreover, the data from the interviews exposed the importance of both balancing control and unpredictability in interactive art systems, and the relevance of the social relationships among participants. These results support the use of mixed methods and self-report measures when evaluating user experience with interactive art systems.
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