{"title":"通过移动应用程序游戏化教授的词汇:使用Quizlet和Quizlet Live教授的词汇的接受性,生产性和长期可用性","authors":"John Senior","doi":"10.1109/ICBATS54253.2022.9759019","DOIUrl":null,"url":null,"abstract":"Much of the research into Quizlet to date looks at Quizlet only in a holistic or general way to determine its impact on vocabulary acquisition. This paper addresses the need for a more detailed look into exactly what impact Quizlet has on vocabulary learning. It looks at three things specificall:; the effect of vocabulary deployed via Quizlet on: 1) receptive vocabulary retention, 2) productive vocabulary use, and 3) the long-term retention and ability to use vocabulary learned via Quizlet. The study investigates the implementation of Quizlet gamified features within a basic-level English second language course. What was found is that Quizlet has a significant impact on receptive vocabulary knowledge, but a much lesser impact on productive vocabulary and long-term vocabulary retention.","PeriodicalId":289224,"journal":{"name":"2022 International Conference on Business Analytics for Technology and Security (ICBATS)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Vocabulary Taught Via Mobile Application Gamification: Receptive, Productive and Long-Term Usability of Words Taught Using Quizlet and Quizlet Live\",\"authors\":\"John Senior\",\"doi\":\"10.1109/ICBATS54253.2022.9759019\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Much of the research into Quizlet to date looks at Quizlet only in a holistic or general way to determine its impact on vocabulary acquisition. This paper addresses the need for a more detailed look into exactly what impact Quizlet has on vocabulary learning. It looks at three things specificall:; the effect of vocabulary deployed via Quizlet on: 1) receptive vocabulary retention, 2) productive vocabulary use, and 3) the long-term retention and ability to use vocabulary learned via Quizlet. The study investigates the implementation of Quizlet gamified features within a basic-level English second language course. What was found is that Quizlet has a significant impact on receptive vocabulary knowledge, but a much lesser impact on productive vocabulary and long-term vocabulary retention.\",\"PeriodicalId\":289224,\"journal\":{\"name\":\"2022 International Conference on Business Analytics for Technology and Security (ICBATS)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-02-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 International Conference on Business Analytics for Technology and Security (ICBATS)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICBATS54253.2022.9759019\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 International Conference on Business Analytics for Technology and Security (ICBATS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICBATS54253.2022.9759019","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Vocabulary Taught Via Mobile Application Gamification: Receptive, Productive and Long-Term Usability of Words Taught Using Quizlet and Quizlet Live
Much of the research into Quizlet to date looks at Quizlet only in a holistic or general way to determine its impact on vocabulary acquisition. This paper addresses the need for a more detailed look into exactly what impact Quizlet has on vocabulary learning. It looks at three things specificall:; the effect of vocabulary deployed via Quizlet on: 1) receptive vocabulary retention, 2) productive vocabulary use, and 3) the long-term retention and ability to use vocabulary learned via Quizlet. The study investigates the implementation of Quizlet gamified features within a basic-level English second language course. What was found is that Quizlet has a significant impact on receptive vocabulary knowledge, but a much lesser impact on productive vocabulary and long-term vocabulary retention.