Katyayani Singh, Ayushi Shrivastava, K. Achary, Arindam Dey, Ojaswa Sharma
{"title":"基于增强现实的程序性任务训练在弱势儿童和自闭症患者中的应用","authors":"Katyayani Singh, Ayushi Shrivastava, K. Achary, Arindam Dey, Ojaswa Sharma","doi":"10.1145/3359997.3365703","DOIUrl":null,"url":null,"abstract":"In this work, we evaluate the applicability of using Augmented Reality applications in for enhanced learning experiences for children from less privileged backgrounds, with a focus on autistic population. Such an intervention can prove to be very useful to children with reduced cognitive development. In our evaluation, we compare the AR mode of instruction for a procedural task training, using tangram puzzles, with live demonstration and a desktop-based application. First, we performed a within-subjects user study on neurotypical children in the age group of 9 - 12 years. We asked the children to independently solve a tangram puzzle after being trained through different modes of instruction. Second, we used the same instruction modes to train autistic participants. Our findings indicate that during training, children took the longest time to interact with Desktop-based instruction, and took the shortest time to interact with the live demonstration mode. Children also took the longest time to independently solve the tangram puzzle in the Desktop mode. We also found that autistic participants could use AR-based instructions but required more time to go through the training.","PeriodicalId":448139,"journal":{"name":"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry","volume":"9 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"Augmented Reality-Based Procedural Task Training Application for Less Privileged Children and Autistic Individuals\",\"authors\":\"Katyayani Singh, Ayushi Shrivastava, K. Achary, Arindam Dey, Ojaswa Sharma\",\"doi\":\"10.1145/3359997.3365703\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this work, we evaluate the applicability of using Augmented Reality applications in for enhanced learning experiences for children from less privileged backgrounds, with a focus on autistic population. Such an intervention can prove to be very useful to children with reduced cognitive development. In our evaluation, we compare the AR mode of instruction for a procedural task training, using tangram puzzles, with live demonstration and a desktop-based application. First, we performed a within-subjects user study on neurotypical children in the age group of 9 - 12 years. We asked the children to independently solve a tangram puzzle after being trained through different modes of instruction. Second, we used the same instruction modes to train autistic participants. Our findings indicate that during training, children took the longest time to interact with Desktop-based instruction, and took the shortest time to interact with the live demonstration mode. Children also took the longest time to independently solve the tangram puzzle in the Desktop mode. We also found that autistic participants could use AR-based instructions but required more time to go through the training.\",\"PeriodicalId\":448139,\"journal\":{\"name\":\"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry\",\"volume\":\"9 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-11-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3359997.3365703\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3359997.3365703","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Augmented Reality-Based Procedural Task Training Application for Less Privileged Children and Autistic Individuals
In this work, we evaluate the applicability of using Augmented Reality applications in for enhanced learning experiences for children from less privileged backgrounds, with a focus on autistic population. Such an intervention can prove to be very useful to children with reduced cognitive development. In our evaluation, we compare the AR mode of instruction for a procedural task training, using tangram puzzles, with live demonstration and a desktop-based application. First, we performed a within-subjects user study on neurotypical children in the age group of 9 - 12 years. We asked the children to independently solve a tangram puzzle after being trained through different modes of instruction. Second, we used the same instruction modes to train autistic participants. Our findings indicate that during training, children took the longest time to interact with Desktop-based instruction, and took the shortest time to interact with the live demonstration mode. Children also took the longest time to independently solve the tangram puzzle in the Desktop mode. We also found that autistic participants could use AR-based instructions but required more time to go through the training.