{"title":"白板环境:用于数据结构设计和算法描述的电子画板","authors":"David R. Brown, B. V. Zanden","doi":"10.1109/VL.1998.706174","DOIUrl":null,"url":null,"abstract":"Most instructors describe algorithms and data structures to students using a physical blackboard or a whiteboard and chalk or markers. This paper describes two tools, Data Structure Designer and Whiteboard, that provide an instructor with the functionality of a whiteboard. The environment provided by these tools improve upon a whiteboard by providing interactivity and dynamic capabilities that whiteboards lack. Data Structure Designer provides a direct manipulation, graphical editor, similar to a widget-editor, that allows users to create attractive, customized data structure objects that very closely resemble the pictures of data structures that appear in textbooks. The Whiteboard environment provides a drawing area where data structures created in the Data Structure Designer can be interactively drawn, populated with example data, and then used in the demonstration of algorithms. Built-in semantics facilitate common operations. For example, assignment is accomplished by dragging and dropping a variable onto another variable. These two tools make the interactive design of data structures and demonstration of algorithms fast and easy.","PeriodicalId":185794,"journal":{"name":"Proceedings. 1998 IEEE Symposium on Visual Languages (Cat. No.98TB100254)","volume":"59 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"The whiteboard environment: an electronic sketchpad for data structure design and algorithm description\",\"authors\":\"David R. Brown, B. V. Zanden\",\"doi\":\"10.1109/VL.1998.706174\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Most instructors describe algorithms and data structures to students using a physical blackboard or a whiteboard and chalk or markers. This paper describes two tools, Data Structure Designer and Whiteboard, that provide an instructor with the functionality of a whiteboard. The environment provided by these tools improve upon a whiteboard by providing interactivity and dynamic capabilities that whiteboards lack. Data Structure Designer provides a direct manipulation, graphical editor, similar to a widget-editor, that allows users to create attractive, customized data structure objects that very closely resemble the pictures of data structures that appear in textbooks. The Whiteboard environment provides a drawing area where data structures created in the Data Structure Designer can be interactively drawn, populated with example data, and then used in the demonstration of algorithms. Built-in semantics facilitate common operations. For example, assignment is accomplished by dragging and dropping a variable onto another variable. These two tools make the interactive design of data structures and demonstration of algorithms fast and easy.\",\"PeriodicalId\":185794,\"journal\":{\"name\":\"Proceedings. 1998 IEEE Symposium on Visual Languages (Cat. No.98TB100254)\",\"volume\":\"59 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. 1998 IEEE Symposium on Visual Languages (Cat. No.98TB100254)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VL.1998.706174\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. 1998 IEEE Symposium on Visual Languages (Cat. No.98TB100254)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VL.1998.706174","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The whiteboard environment: an electronic sketchpad for data structure design and algorithm description
Most instructors describe algorithms and data structures to students using a physical blackboard or a whiteboard and chalk or markers. This paper describes two tools, Data Structure Designer and Whiteboard, that provide an instructor with the functionality of a whiteboard. The environment provided by these tools improve upon a whiteboard by providing interactivity and dynamic capabilities that whiteboards lack. Data Structure Designer provides a direct manipulation, graphical editor, similar to a widget-editor, that allows users to create attractive, customized data structure objects that very closely resemble the pictures of data structures that appear in textbooks. The Whiteboard environment provides a drawing area where data structures created in the Data Structure Designer can be interactively drawn, populated with example data, and then used in the demonstration of algorithms. Built-in semantics facilitate common operations. For example, assignment is accomplished by dragging and dropping a variable onto another variable. These two tools make the interactive design of data structures and demonstration of algorithms fast and easy.