参与设计的绿野仙踪:发明一种用于神经通路估计的3D选择的手势界面

David Akers
{"title":"参与设计的绿野仙踪:发明一种用于神经通路估计的3D选择的手势界面","authors":"David Akers","doi":"10.1145/1125451.1125552","DOIUrl":null,"url":null,"abstract":"This paper describes a participatory design process employed to invent an interface for 3D selection of neural pathways estimated from MRI imaging of human brains. Existing pathway selection interfaces are frustratingly difficult to use, since they require the 3D placement of regions-of-interest within the brain data using only a mouse and keyboard. The proposed system addresses these usability problems by providing an interface that is potentially more intuitive and powerful: converting 2D mouse gestures into 3D path selections. The contributions of this work are twofold: 1) we introduce a participatory design process in which users invent and test their own gestural selection interfaces using a Wizard of Oz prototype, and 2) this process has helped to yield the design of an interface for 3D pathway selection, a problem that is known to be difficult. Aspects of both the design process and the interface may generalize to other interface design problems.","PeriodicalId":201154,"journal":{"name":"CHI '06 Extended Abstracts on Human Factors in Computing Systems","volume":"32 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"43","resultStr":"{\"title\":\"Wizard of Oz for participatory design: inventing a gestural interface for 3D selection of neural pathway estimates\",\"authors\":\"David Akers\",\"doi\":\"10.1145/1125451.1125552\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper describes a participatory design process employed to invent an interface for 3D selection of neural pathways estimated from MRI imaging of human brains. Existing pathway selection interfaces are frustratingly difficult to use, since they require the 3D placement of regions-of-interest within the brain data using only a mouse and keyboard. The proposed system addresses these usability problems by providing an interface that is potentially more intuitive and powerful: converting 2D mouse gestures into 3D path selections. The contributions of this work are twofold: 1) we introduce a participatory design process in which users invent and test their own gestural selection interfaces using a Wizard of Oz prototype, and 2) this process has helped to yield the design of an interface for 3D pathway selection, a problem that is known to be difficult. Aspects of both the design process and the interface may generalize to other interface design problems.\",\"PeriodicalId\":201154,\"journal\":{\"name\":\"CHI '06 Extended Abstracts on Human Factors in Computing Systems\",\"volume\":\"32 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2006-04-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"43\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"CHI '06 Extended Abstracts on Human Factors in Computing Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1125451.1125552\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"CHI '06 Extended Abstracts on Human Factors in Computing Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1125451.1125552","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 43

摘要

本文描述了一个参与式设计过程,用于发明一个界面,用于从人类大脑的MRI成像中估计神经通路的3D选择。现有的路径选择界面使用起来非常困难,因为它们只需要使用鼠标和键盘就可以在大脑数据中对感兴趣的区域进行3D定位。提出的系统通过提供一个可能更直观和强大的界面来解决这些可用性问题:将2D鼠标手势转换为3D路径选择。这项工作的贡献是双重的:1)我们引入了一个参与式设计过程,在这个过程中,用户使用绿野仙踪的原型发明和测试他们自己的手势选择界面,2)这个过程有助于产生3D路径选择的界面设计,这是一个已知的困难问题。设计过程和界面的各个方面都可以推广到其他界面设计问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Wizard of Oz for participatory design: inventing a gestural interface for 3D selection of neural pathway estimates
This paper describes a participatory design process employed to invent an interface for 3D selection of neural pathways estimated from MRI imaging of human brains. Existing pathway selection interfaces are frustratingly difficult to use, since they require the 3D placement of regions-of-interest within the brain data using only a mouse and keyboard. The proposed system addresses these usability problems by providing an interface that is potentially more intuitive and powerful: converting 2D mouse gestures into 3D path selections. The contributions of this work are twofold: 1) we introduce a participatory design process in which users invent and test their own gestural selection interfaces using a Wizard of Oz prototype, and 2) this process has helped to yield the design of an interface for 3D pathway selection, a problem that is known to be difficult. Aspects of both the design process and the interface may generalize to other interface design problems.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信