视频序列中人体运动的捕捉与合成

Jia-Ching Cheng, José M. F. Moura
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引用次数: 1

摘要

我们提出了一个基于知识的框架来捕捉和表示视频中的人类步行者。该系统将人体建模为一个由十二个刚体组成的铰接物体,这些刚体的运动几乎是周期性的,并受到动态约束。生成的表示是紧凑的,由每个身体部位的运动、形状和纹理组成。我们应用该表示来重新生成原始序列并合成铰接的三维人体动作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Capture and synthesis of human motion in video sequences
We present a knowledge-based framework to capture and represent human walkers in video. The system models the human body as an articulated object of twelve rigid body-parts whose motions are almost periodic and subject to dynamic constraints. The resulting representation is compact and composed of the motion, shape, and texture for each of the body-parts. We apply the representation to regenerate the original sequence and to synthesize articulated 3D human actions.
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