评估标签放置的增强现实视图管理

Ronald T. Azuma, Christopher S. Furmanski
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引用次数: 177

摘要

视图管理是增强现实(AR)应用中一个相对较新的研究领域,它是关于二维虚拟注释在视图平面上的空间布局。本文代表了具体视图管理任务的实际AR应用中的第一项研究:评估识别真实对应物信息的2D虚拟标签的放置。在这里,我们客观地评估了四种不同的放置算法,包括一种基于识别现有聚类的新型放置算法。评估既包括传统指标的统计分析(例如计数重叠),也包括以人类认知原则为指导的经验用户研究。对三种实时算法的数值分析表明,我们的基于聚类的方法在只需要相对适度的计算时间的情况下记录了最佳的平均放置精度。来自用户研究的客观可读性测量表明,在实践中,人类受试者能够以最快的速度阅读标签,使用最快速防止重叠的算法,即使位置不理想。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Evaluating label placement for augmented reality view management
View management, a relatively new area of research in Augmented Reality (AR) applications, is about the spatial layout of 2D virtual annotations in the view plane. This paper represents the first study in an actual AR application of a specific view management task: evaluating the placement of 2D virtual labels that identify information about real counterparts. Here, we objectively evaluated four different placement algorithms, including a novel algorithm for placement based on identifying existing clusters. The evaluation included both a statistical analysis of traditional metrics (e.g. counting overlaps) and an empirical user study guided by principles from human cognition. The numerical analysis of the three real-time algorithms revealed that our new cluster-based method recorded the best average placement accuracy while requiring only relatively moderate computation time. Measures of objective readability from the user study demonstrated that in practice, human subjects were able to read labels fastest with the algorithms that most quickly prevented overlap, even if placement wasn't ideal.
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