广义量子亚瑟-梅林游戏

Hirotada Kobayashi, F. Gall, H. Nishimura
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引用次数: 7

摘要

本文研究了量子Arthur-Merlin博弈(也称为公共-硬币量子交互证明系统)中交互和硬币的作用。虽然现有的模型限制了来自验证者的消息即使在量子设置中也是经典的,但本工作引入了量子亚瑟-梅林游戏的广义版本,其中来自验证者的消息也可以是量子的:验证者不仅可以发送随机比特,还可以发送EPR对的一半。这一推广结果提供了几个新颖的具有恒定匝数的量子相互作用证明系统的特征。首先,通过在q- qam证明系统的通信之前增加一定次数的经典交互,证明了两回合量子Arthur-Merlin博弈(其中两个消息都是量子的)所对应的复杂度类(本文记为q- qam)不改变。这可以看作是Babai提出的著名的AM坍缩定理的量子模拟。为了证明这个坍缩定理,本文提出了qq-QAM的一个自然完备问题:确定给定量子电路的输出是否接近完全混合态。这个完整的问题与先前研究量子电路相关性质的检验硬度的研究非常一致,因此,qq-QAM可能为计算复杂性理论提供一个很好的测量方法。进一步证明了qq-QAM的完全完备变体qq-QAM1类给出了两回合量子交互证明系统的标准类的新界。最后,将上述坍缩定理推广到量子Arthur-Merlin博弈中经典相互作用和量子相互作用的综合分类:证明了对于任意常数m≥2,具有m转量子Arthur-Merlin证明系统的一类问题要么等于PSPACE,要么等于具有特定类型的两转量子Arthur-Merlin证明系统的一类问题,从而提供了Babai坍缩定理的一套完整的量子类似物。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Generalized Quantum Arthur-Merlin Games
This paper investigates the role of interaction and coins in quantum Arthur-Merlin games(also called public-coin quantum interactive proof systems). While the existing model restricts the messages from the verifier to be classical even in the quantum setting, the present work introduces a generalized version of quantum Arthur-Merlin games where the messages from the verifier can be quantum as well: the verifier can send not only random bits, but also halves of EPR pairs. This generalization turns out to provide several novel characterizations of quantum interactive proof systems with a constant number of turns. First, it is proved that the complexity class corresponding to two-turn quantum Arthur-Merlin games where both of the two messages are quantum, denoted qq-QAM in this paper, does not change by adding a constant number of turns of classical interaction prior to the communications of qq-QAM proof systems. This can be viewed as a quantum analogue of the celebrated collapse theorem for AM due to Babai. To prove this collapse theorem, this paper presents a natural complete problem for qq-QAM: deciding whether the output of a given quantum circuit is close to a totally mixed state. This complete problem is on the very line of the previous studies investigating the hardness of checking properties related to quantum circuits, and thus, qq-QAM may provide a good measure in computational complexity theory. It is further proved that the class qq-QAM1, the perfect-completeness variant of qq-QAM, gives new bounds for standard well-studied classes of two-turn quantum interactive proof systems. Finally, the collapse theorem above is extended to comprehensively classify the role of classical and quantum interactions in quantum Arthur-Merlin games: it is proved that, for any constant m ≥ 2, the class of problems having m-turn quantum Arthur-Merlin proof systems is either equal to PSPACE or equal to the class of problems having two-turn quantum Arthur-Merlin proof systems of a specific type, which provides a complete set of quantum analogues of Babai's collapse theorem.
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