触觉装置作为运动技能的客观测量

Cody G. Narber, Zoran Duric, N. L. Gerber
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引用次数: 3

摘要

我们使用触觉技术开发了引人入胜的虚拟环境,目的是了解功能活动并恢复残疾人的功能。为了评估我们的虚拟环境,我们使用了21名健全的受试者,并通过将模拟捕获的几个指标与完成时间进行比较来检查他们的运动表现。我们发现,在我们的模拟过程中,个体高度投入,每次重复试验都会提高受试者的运动表现。我们展示了如何使用设备捕获的电机性能指标来准确预测完成时间。我们还开发了一些衡量对象交互难度的指标。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Haptic Devices as Objective Measures for Motor Skill
We have developed engaging virtual environments using haptic technology for the purpose of both understanding functional activity and restoring functionality to disabled individuals. To assess our virtual environments, we used 21 able-bodied subjects and examined their motor performance by comparing several metrics captured by the simulations to the completion time. We discovered that individuals were highly engaged during our simulation, and the motor performance across subjects improved with each repeated trial. We showed how to use motor performance metrics that can be captured by the device can accurately predict completion time. We also developed several metrics for estimating object interaction difficulty.
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