{"title":"大流行背景下科学研究的开放设计","authors":"Fabrício Matheus Gonçalves, M. Baranauskas","doi":"10.1145/3488392.3488402","DOIUrl":null,"url":null,"abstract":"The Coronavirus pandemic (COVID19) and the consequent situation of social isolation have affected research design, especially in fields working directly with people. While online tools enable communication and collaboration, some specific domains involving contemporary technology-based systems, such as Socioenactive systems, demand a deeper understanding of human embodied action in real-world scenarios with ubiquitous technology. This work addresses this issue by presenting a study in which a research team used the OpenDesign Platform to conduct a process of ideation and consolidation of a socioenactive system solution during pandemics and physical presence limitations. The contributions are twofold, addressing the demands of the research team working remotely and envisaging an interaction scenario for people in a socioenactive system, even without their copresence in the same physical space. Results have shown the strengths and weaknesses of the OpenDesign Platform and lessons learned towards supporting systems for teamwork in such systems’ ideation context.","PeriodicalId":296023,"journal":{"name":"X Latin American Conference on Human Computer Interaction","volume":"56 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-11-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"OpenDesign of Scientific Research in Pandemic Context\",\"authors\":\"Fabrício Matheus Gonçalves, M. Baranauskas\",\"doi\":\"10.1145/3488392.3488402\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The Coronavirus pandemic (COVID19) and the consequent situation of social isolation have affected research design, especially in fields working directly with people. While online tools enable communication and collaboration, some specific domains involving contemporary technology-based systems, such as Socioenactive systems, demand a deeper understanding of human embodied action in real-world scenarios with ubiquitous technology. This work addresses this issue by presenting a study in which a research team used the OpenDesign Platform to conduct a process of ideation and consolidation of a socioenactive system solution during pandemics and physical presence limitations. The contributions are twofold, addressing the demands of the research team working remotely and envisaging an interaction scenario for people in a socioenactive system, even without their copresence in the same physical space. Results have shown the strengths and weaknesses of the OpenDesign Platform and lessons learned towards supporting systems for teamwork in such systems’ ideation context.\",\"PeriodicalId\":296023,\"journal\":{\"name\":\"X Latin American Conference on Human Computer Interaction\",\"volume\":\"56 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-11-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"X Latin American Conference on Human Computer Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3488392.3488402\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"X Latin American Conference on Human Computer Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3488392.3488402","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
OpenDesign of Scientific Research in Pandemic Context
The Coronavirus pandemic (COVID19) and the consequent situation of social isolation have affected research design, especially in fields working directly with people. While online tools enable communication and collaboration, some specific domains involving contemporary technology-based systems, such as Socioenactive systems, demand a deeper understanding of human embodied action in real-world scenarios with ubiquitous technology. This work addresses this issue by presenting a study in which a research team used the OpenDesign Platform to conduct a process of ideation and consolidation of a socioenactive system solution during pandemics and physical presence limitations. The contributions are twofold, addressing the demands of the research team working remotely and envisaging an interaction scenario for people in a socioenactive system, even without their copresence in the same physical space. Results have shown the strengths and weaknesses of the OpenDesign Platform and lessons learned towards supporting systems for teamwork in such systems’ ideation context.