{"title":"下载和流转换:支持客户端站视频的交互式播放","authors":"Ming-Syan Chen, D. Kandlur","doi":"10.1109/MMCS.1995.484910","DOIUrl":null,"url":null,"abstract":"Addresses the problem of supporting interactive playout, both forward and backward, of an MPEG encoded video stream at a player device. We propose a method for transforming the standard MPEG stream to a local form at the player device, which then enables the device to support interactive playout even when the buffer space available is constrained. Specifically, we devise a stream conversion scheme that encodes predictive (P) frames as intra (I) frames after the decompression and playout of each P frame. Such a scenario of transforming a P frame to an I frame is termed P-I conversion. Note that since this P-I conversion is performed after a P frame is decompressed and played out, there is no extra cost required for decoding. Also, since there is no motion estimation and compensation required for compressing a single frame into an I frame, this I frame encoding is done very efficiently. We have evaluated several potential interactive playout methods using video experiments. P-I conversion is shown to be cost-effective, easy to implement, and able to provide interactive playout with high visual quality, and is therefore deemed a viable approach to supporting interactive playout for MPEG video in a client station.","PeriodicalId":423754,"journal":{"name":"Proceedings of the International Conference on Multimedia Computing and Systems","volume":"60 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1995-05-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"52","resultStr":"{\"title\":\"Downloading and stream conversion: supporting interactive playout of videos in a client station\",\"authors\":\"Ming-Syan Chen, D. Kandlur\",\"doi\":\"10.1109/MMCS.1995.484910\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Addresses the problem of supporting interactive playout, both forward and backward, of an MPEG encoded video stream at a player device. We propose a method for transforming the standard MPEG stream to a local form at the player device, which then enables the device to support interactive playout even when the buffer space available is constrained. Specifically, we devise a stream conversion scheme that encodes predictive (P) frames as intra (I) frames after the decompression and playout of each P frame. Such a scenario of transforming a P frame to an I frame is termed P-I conversion. Note that since this P-I conversion is performed after a P frame is decompressed and played out, there is no extra cost required for decoding. Also, since there is no motion estimation and compensation required for compressing a single frame into an I frame, this I frame encoding is done very efficiently. We have evaluated several potential interactive playout methods using video experiments. P-I conversion is shown to be cost-effective, easy to implement, and able to provide interactive playout with high visual quality, and is therefore deemed a viable approach to supporting interactive playout for MPEG video in a client station.\",\"PeriodicalId\":423754,\"journal\":{\"name\":\"Proceedings of the International Conference on Multimedia Computing and Systems\",\"volume\":\"60 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1995-05-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"52\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the International Conference on Multimedia Computing and Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/MMCS.1995.484910\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the International Conference on Multimedia Computing and Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MMCS.1995.484910","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Downloading and stream conversion: supporting interactive playout of videos in a client station
Addresses the problem of supporting interactive playout, both forward and backward, of an MPEG encoded video stream at a player device. We propose a method for transforming the standard MPEG stream to a local form at the player device, which then enables the device to support interactive playout even when the buffer space available is constrained. Specifically, we devise a stream conversion scheme that encodes predictive (P) frames as intra (I) frames after the decompression and playout of each P frame. Such a scenario of transforming a P frame to an I frame is termed P-I conversion. Note that since this P-I conversion is performed after a P frame is decompressed and played out, there is no extra cost required for decoding. Also, since there is no motion estimation and compensation required for compressing a single frame into an I frame, this I frame encoding is done very efficiently. We have evaluated several potential interactive playout methods using video experiments. P-I conversion is shown to be cost-effective, easy to implement, and able to provide interactive playout with high visual quality, and is therefore deemed a viable approach to supporting interactive playout for MPEG video in a client station.