{"title":"解决一个接受拼接系统的难题有多复杂","authors":"V. Mitrana, A. Paun, M. Păun","doi":"10.5220/0007715900270035","DOIUrl":null,"url":null,"abstract":"We define a variant of accepting splicing system that can be used as a problem solver. A condition for halting the computation on a given input as well as a condition for making a decision as soon as the computation has stopped is considered. An algorithm based on this accepting splicing system that solves a well-known NP-complete problem, namely the 3-colorability problem is presented. We discuss an efficient solution in terms of running time and additional resources (axioms, supplementary symbols, number of splicing rules. More precisely, for a given graph with n vertices and m edges, our solution runs in O(nm) time, and needs O(mn2) other resources. Two variants of this algorithm of a reduced time complexity at an exponential increase of the other resources are finally discussed.","PeriodicalId":414016,"journal":{"name":"International Conference on Complex Information Systems","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-05-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"How Complex is to Solve a Hard Problem with Accepting Splicing Systems\",\"authors\":\"V. Mitrana, A. Paun, M. Păun\",\"doi\":\"10.5220/0007715900270035\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We define a variant of accepting splicing system that can be used as a problem solver. A condition for halting the computation on a given input as well as a condition for making a decision as soon as the computation has stopped is considered. An algorithm based on this accepting splicing system that solves a well-known NP-complete problem, namely the 3-colorability problem is presented. We discuss an efficient solution in terms of running time and additional resources (axioms, supplementary symbols, number of splicing rules. More precisely, for a given graph with n vertices and m edges, our solution runs in O(nm) time, and needs O(mn2) other resources. Two variants of this algorithm of a reduced time complexity at an exponential increase of the other resources are finally discussed.\",\"PeriodicalId\":414016,\"journal\":{\"name\":\"International Conference on Complex Information Systems\",\"volume\":\"23 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-05-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Conference on Complex Information Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.5220/0007715900270035\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Complex Information Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5220/0007715900270035","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
How Complex is to Solve a Hard Problem with Accepting Splicing Systems
We define a variant of accepting splicing system that can be used as a problem solver. A condition for halting the computation on a given input as well as a condition for making a decision as soon as the computation has stopped is considered. An algorithm based on this accepting splicing system that solves a well-known NP-complete problem, namely the 3-colorability problem is presented. We discuss an efficient solution in terms of running time and additional resources (axioms, supplementary symbols, number of splicing rules. More precisely, for a given graph with n vertices and m edges, our solution runs in O(nm) time, and needs O(mn2) other resources. Two variants of this algorithm of a reduced time complexity at an exponential increase of the other resources are finally discussed.