在无头远程眼注视检测系统中使用移动视觉目标进行眼注视校准

Yukiyoshi Kondou, Y. Ebisawa
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引用次数: 21

摘要

开发易于校准的高精度无头远程眼注视检测设备是人机界面和人体监测的需要。在我们开发的系统中,瞳孔的三维位置是用立体广角相机测量的。接下来,一个检测瞳孔中心和光源角膜反射的窄视角相机单元使用一个泛倾斜驱动器瞄准受试者的瞳孔。在此之前,我们提出了一种眼睛注视检测理论,其中受试者必须注视窄视角相机光圈中心和PC屏幕上的小标记(两点校准)。在我们过去进行的实验中,在大约的位置进行了这种校准。在距离电脑屏幕70厘米处,受试者头部位置移动约。深15厘米,横向12厘米。实验结果已经证实了两点标定理论和所开发系统的有效性。然而,与看PC屏幕上的标记不同,在我们的实验中,被试很难看到光圈中心的相机中心,因为位置不清楚,很难提供被试看它的时间。在本文中,我们提出了一种校准方法,只看两个已知的点,而不是相机。此外,我们还提出了一种利用PC屏幕上的移动视觉目标进行标定的方法。实验结果表明,使用运动目标而不是使用屏幕上的两个点或使用先前的校准方法,可以提高眼睛的凝视精度;而且,校准所需的时间也没有什么不同。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Easy eye-gaze calibration using a moving visual target in the head-free remote eye-gaze detection system
The development of precise head-free remote eye-gaze detection devices with easy calibration is desired for human interface and human monitoring. In the system that we developed, the 3D position of a pupil is measured using stereo wide view cameras. Next, a narrow view camera unit detecting the center of the pupil and the corneal reflection of the light source is aimed at the subject eye pupil using a pan-tilt drive. Previously, we proposed an eye-gaze detection theory in which a subject must look into the center of the aperture of a narrow view camera and at a small marker on a PC screen (two-point calibration). In our past experiments conducted with such calibration at the position of approx. 70 cm from a PC screen, the subjects shifted head positions approx. 15 cm in depth and 12 cm to lateral. The results of our experiments have already confirmed the usefulness of our two-point calibration theory and the developed system. However, unlike looking at the marker on the PC screen, it was difficult during our experiments for the subjects to look at the center of the camera at the center of the aperture because the position was unclear and it was difficult to provide the timing for the subject to look at it. In this paper, we propose a calibration method by looking at just two known points other than the camera. Furthermore, we propose a calibration method using a moving visual target on the PC screen. The experimental results show that the eye gaze precision is improved by using the moving target, rather than by using the two points on the screen or by using the previous calibration method; and, the time necessary for calibration is not different.
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