临床医生对VR游戏治疗儿童围手术期焦虑的看法

Soojeong Yoo, A. Weatherall, Gail Wong, Sarah Scott, Minal Menezes, Nicholas Wood, Ajit G. Pillai, N. Ahmadpour
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引用次数: 7

摘要

在医院环境中,许多儿童经历手术期间焦虑(发生在麻醉或免疫诱导等医疗程序之前、期间或之后)。许多策略,如分散注意力和转移焦点,通常用于医疗实践,以帮助儿科患者管理他们的焦虑。近年来,虚拟现实(VR)作为一种有前途的工具在医院环境中被研究,特别是通过调解注意力分散。在本文中,我们介绍了来自四名临床医生的焦点小组的研究结果,并试图探索他们实践中固有的关键因素,这些因素可以用于设计有影响力的VR应用程序,以管理儿科医院的围手术期焦虑。我们的贡献是一系列与患者、他们的需求、策略定制和未来设计方向相关的见解。我们将三个现有的VR应用程序与我们的研究结果进行比较,以产生VR应用程序的潜在设计机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Clinician perspective on VR Games for Managing Periprocedural Anxiety in Children
Many children experience periprocedural anxiety (occurring before, during, or immediately after the a medical procedure such as induction of anaesthesia or immunisation) in hospital settings. A number of strategies, such as distraction and focus shifting, are commonly used in medical practice to help paediatric patients manage their anxiety. In recent years, Virtual Reality (VR) has been investigated as a promising tool in hospital settings, particularly through mediating distraction. In this paper, we present the findings from a focus group with four clinicians and attempt to explore key elements inherent in their practice that can be leveraged for designing impactful VR applications for managing periprocedural anxiety in paediatric hospitals. Our contribution is a set of insights relevant to patients, their needs, tailoring of strategies, and future design directions. We benchmark three existing VR applications against our findings to generate potential design opportunities for VR applications.
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