使用严肃的游戏揭示需求

C. Durugbo, M. Kalverkamp
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引用次数: 1

摘要

本文的目的是促进对需求获取的严肃博弈的理解。为了实现这一点,我们制定了一个基于游戏的需求获取过程模型,并通过游戏引擎加以应用。然后在案例研究中使用游戏引擎来识别和讨论制定的游戏模型的结果和推广潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Uncovering requirements using serious games
The purpose of this paper is to advance the understanding of serious gaming for requirements acquisition. To accomplish this, a game-based requirements acquisition process model was formulated and applied through a gaming engine. The gaming engine was then used in a case study to identify and discuss outcomes and generalisation potentials of the formulated game model.
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