用于移动3D服务的立体视频压缩

P. Merkle, H. Brust, K. Dix, K. Muller, T. Wiegand
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引用次数: 33

摘要

本文研究了不同的立体视频压缩技术及其在移动3D服务中的优化。立体声视频可以实现3D电视,但由于移动服务受到带宽、内存和处理能力等各种限制,因此需要有效的压缩。目前有三种MPEG编码标准适用于立体声视频编码,分别是带和不带立体声SEI消息的H.264/AVC和H.264/MVC。根据移动服务的局限性对这些方法进行了评估。结果清楚地表明,在一定比特率下,层次B图的互视预测和时间预测显著提高了主观和客观质量。尽管这两种技术都需要在编码器端进行更复杂的处理,但它们的编码效率为实现移动服务中传统视频的比特率的3D立体声提供了机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Stereo video compression for mobile 3D services
This paper presents a study on different techniques for stereo video compression and its optimization for mobile 3D services. Stereo video enables 3D television, but as mobile services are subject to various limitations, including bandwidth, memory, and processing power, efficient compression is required. Three of the currently available MPEG coding standards are applicable for stereo video coding, namely H.264/AVC with and without stereo SEI message and H.264/MVC. These methods are evaluated with respect to the limitations of mobile services. The results clearly indicate that for a certain bitrate inter-view prediction as well as temporal prediction with hierarchical B pictures lead to a significantly increased subjective and objective quality. Although both techniques require more complex processing at the encoder side, their coding efficiency offers the chance to realize 3D stereo at the bitrate of conventional video for mobile services.
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