{"title":"基于多级运动图像脑机接口的虚拟环境导航","authors":"Z. Chin, K. Ang, C. Wang, Cuntai Guan","doi":"10.1109/CCMB.2013.6609179","DOIUrl":null,"url":null,"abstract":"Virtual Reality is a useful platform for Brain-Computer Interface (BCI) users as it offers a relatively safe and cost-effective way for BCI users to train and familiarize themselves with using BCI in a virtual environment before using it in a real-world scenario. Hence this paper presents a pilot study of a virtual navigation task, where control signals from a synchronous multi-class motor imagery-based BCI (MI-BCI) is used by the subject to perform a navigation task in a 3D virtual environment, from a first-person perspective displayed on the computer screen. Preliminary results on one healthy subject showed that the MI-BCI was able to distinguish between 4 classes of motor imagery with an accuracy of about 67.5%, and the subject was able to navigate through the virtual environment in 87 trials in contrast to a theoretical minimum of 74 trials. Results from this study provide motivation to further investigate the potential of the MI-BCI in a larger-scale study, with the possibility of future clinical applications such as a training tool for users in BCI-based rehabilitation and other assistive technologies such as neural prosthetics or brain-controlled wheelchairs.","PeriodicalId":395025,"journal":{"name":"2013 IEEE Symposium on Computational Intelligence, Cognitive Algorithms, Mind, and Brain (CCMB)","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Navigation in a virtual environment using multiclass motor imagery Brain-Computer Interface\",\"authors\":\"Z. Chin, K. Ang, C. Wang, Cuntai Guan\",\"doi\":\"10.1109/CCMB.2013.6609179\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Virtual Reality is a useful platform for Brain-Computer Interface (BCI) users as it offers a relatively safe and cost-effective way for BCI users to train and familiarize themselves with using BCI in a virtual environment before using it in a real-world scenario. Hence this paper presents a pilot study of a virtual navigation task, where control signals from a synchronous multi-class motor imagery-based BCI (MI-BCI) is used by the subject to perform a navigation task in a 3D virtual environment, from a first-person perspective displayed on the computer screen. Preliminary results on one healthy subject showed that the MI-BCI was able to distinguish between 4 classes of motor imagery with an accuracy of about 67.5%, and the subject was able to navigate through the virtual environment in 87 trials in contrast to a theoretical minimum of 74 trials. Results from this study provide motivation to further investigate the potential of the MI-BCI in a larger-scale study, with the possibility of future clinical applications such as a training tool for users in BCI-based rehabilitation and other assistive technologies such as neural prosthetics or brain-controlled wheelchairs.\",\"PeriodicalId\":395025,\"journal\":{\"name\":\"2013 IEEE Symposium on Computational Intelligence, Cognitive Algorithms, Mind, and Brain (CCMB)\",\"volume\":\"17 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-04-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 IEEE Symposium on Computational Intelligence, Cognitive Algorithms, Mind, and Brain (CCMB)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CCMB.2013.6609179\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 IEEE Symposium on Computational Intelligence, Cognitive Algorithms, Mind, and Brain (CCMB)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CCMB.2013.6609179","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Navigation in a virtual environment using multiclass motor imagery Brain-Computer Interface
Virtual Reality is a useful platform for Brain-Computer Interface (BCI) users as it offers a relatively safe and cost-effective way for BCI users to train and familiarize themselves with using BCI in a virtual environment before using it in a real-world scenario. Hence this paper presents a pilot study of a virtual navigation task, where control signals from a synchronous multi-class motor imagery-based BCI (MI-BCI) is used by the subject to perform a navigation task in a 3D virtual environment, from a first-person perspective displayed on the computer screen. Preliminary results on one healthy subject showed that the MI-BCI was able to distinguish between 4 classes of motor imagery with an accuracy of about 67.5%, and the subject was able to navigate through the virtual environment in 87 trials in contrast to a theoretical minimum of 74 trials. Results from this study provide motivation to further investigate the potential of the MI-BCI in a larger-scale study, with the possibility of future clinical applications such as a training tool for users in BCI-based rehabilitation and other assistive technologies such as neural prosthetics or brain-controlled wheelchairs.