为包处理引擎编写P4编译器后端

Balachandher Sambasivam, Maheswari Subramanian, Debapriya Chatterjee, Mallikarjuna Gouda, Sosutha Sethuramapandian, Yogender Singh Saroha
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引用次数: 0

摘要

作为一种独立于协议和平台的网络数据包处理语言,P4的出现彻底改变了网络的设计方式和网络设备的编程方式。很少有可编程设备,无论是asic还是基于fpga的设备,从一开始就以P4可编程性作为最终目标。因此,尽管这些包处理引擎是可编程的,但是为这些目标编写P4编译器需要克服一些技术挑战。近年来,我们的团队一直在研究各种数据包处理管道,在本文中,我们将介绍其中的一些挑战以及我们找到的解决方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Writing P4 compiler backend for packet processing engines
The advent of P4 as a protocol-independent and platform-independent network packet processing language has revolutionized the way networks are designed and the way networking devices are programmed. There are few programmable devices, whether ASICs or FPGA-based devices, that are designed with P4 programmability as the end goal right from the beginning. As a consequence, although these packet processing engines are programmable, writing a P4 compiler for these targets requires overcoming some technical challenges. Our team has worked on a variety of packet processing pipelines in recent years, in this article, we are presenting some of these challenges as well as the solutions we found to work around them.
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