一个平衡两学习者相互鼓励和负担的合作训练支持系统

Yueting Li, Junbo Wang, Lei Jing, Zixue Cheng, Hiroshi Oki, Xianzhi Ye
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引用次数: 0

摘要

随着传感、计算、通信技术的进步,普适计算成为研究领域的一个热点,普适计算可以为用户提供各种各样的服务。泛在学习作为泛在计算的一种应用,在我们的日常生活中发挥着非常重要的作用。训练是一种无所不在的学习环境。在整个训练过程中,学习者在一系列单元中的表现可能会发生变化:进步、停滞和下降。因此,有必要采用不同的支持策略来适应学习者的不同状态。在前人的研究中,提出了一种基于单个学习者模型的相互适应支持。然而,由于每个学习者都是独立地进行训练,一种学习模型有时可能会使学习者容易失去动力。有必要提出对小组培训的支持,让学习者一起进行培训,共同提高自己。但在目前的小组训练模式中,大多注重合作和竞争训练,而忽视了学习者的联系平衡感和负担。联系感在小组训练中是非常重要的,因为它可以通过交换信息给学习者持续的动力。然而,由于交换信息的频率、数量和内容,也可能给学习者带来负担。因此,需要一种有效的机制来平衡多个学习者之间的负担感和联系。为此,我们提出了一种新的对学习者的支持方法来解决这一问题。在本文中,我们首先计算一个学习者对另一个学习者的影响程度。然后,我们设计了一种算法来判断其他学习者的连接感和负担感。最后,由于学习者的联系感和负担感不同,设计了不同的支持策略来支持学习者。我们在一款打字游戏中实现了支持方法,并证明了该方法能够平衡连接感和负担感。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Cooperative Training Support System Balancing Mutual Encourage and Burden of Two Learners
With the progress of sensing, computing, communication technologies, ubiquitous computing becomes a hot topic in the research field, by which various kinds of services can be provided to satisfy users. Ubiquitous learning as one application of ubiquitous computing is playing a very important role in our daily life. Training is a kind of learning in ubiquitous environment. During the whole training process, the performance of a learner in a series of units may change with patterns: progress, plateau, and decline. Therefore, it is necessary to apply different support strategies to adapt to different states of the learner. In the previous work, a mutual adaptive support based on one learner model was proposed. However one learner model may sometime make the learner lose his/her motivation easily, since each learner does the training independently. There is a need to propose support for group training which is used to let learners do training and improve themselves together. But in the current models for group training, most of them focus on cooperative and competitive training but ignore balance feeling of connection and burden of learners. Feeling of connection is very important in group training since it can give learners continuing motivation by exchanging information. However it also may bring burden to learners due to frequency, volume and content of exchanged information. So an effective mechanism is needed to balance the feeling of burden and connection of multiple learners. To this end, we propose a new support method for a pair of learners to solve the problem. In this paper, firstly, we calculate how much a learner affects the other learner. Then we design an algorithm to judge the feeling of connection and burden from the other leaner. Finally, due to different feeling of connection and burden, various support strategies are designed to support learners. We have implemented our support method in a typing game and shown the method can balance the feeling of connection and burden.
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