SlingDrone:使用单一无人机进行指向和交互的混合现实系统

Evgeny V. Tsykunov, R. Ibrahimov, Derek Vasquez, D. Tsetserukou
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引用次数: 6

摘要

我们提出了SlingDrone,一种新型的混合现实交互范例,利用微型四旋翼作为指向控制器和具有弹弓运动类型的交互机器人。无人机试图在给定的位置悬停,而人类用手握和皮带将其拉向所需的方向。基于位移,定义了虚拟轨迹。为了实现直观和简单的控制,我们使用虚拟现实(VR)技术根据位移输入跟踪无人机的路径。用户接收通过牵引带传播的力反馈。来自SlingDrone的力反馈加上VR中的可视化轨迹创建了一个直观和用户友好的指向设备。当无人机被释放时,它会沿着VR中显示的轨迹飞行。机载有效载荷(例如磁性抓手)可以执行与周围环境的真实交互的各种场景,例如操作或传感。与HTC Vive控制器不同,SlingDrone不需要手持设备,因此它可以作为VR中的独立指向技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
SlingDrone: Mixed Reality System for Pointing and Interaction Using a Single Drone
We propose SlingDrone, a novel Mixed Reality interaction paradigm that utilizes a micro-quadrotor as both pointing controller and interactive robot with a slingshot motion type. The drone attempts to hover at a given position while the human pulls it in desired direction using a hand grip and a leash. Based on the displacement, a virtual trajectory is defined. To allow for intuitive and simple control, we use virtual reality (VR) technology to trace the path of the drone based on the displacement input. The user receives force feedback propagated through the leash. Force feedback from SlingDrone coupled with visualized trajectory in VR creates an intuitive and user friendly pointing device. When the drone is released, it follows the trajectory that was shown in VR. Onboard payload (e.g. magnetic gripper) can perform various scenarios for real interaction with the surroundings, e.g. manipulation or sensing. Unlike HTC Vive controller, SlingDrone does not require handheld devices, thus it can be used as a standalone pointing technology in VR.
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