演示:用MaestroGenesis作曲的计算机辅助方法

Paul A. Szerlip, Amy K. Hoover, Kenneth O. Stanley
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引用次数: 0

摘要

这个演示展示了MaestroGenesis,一个程序,可以帮助用户创建完整的复调音乐作品,从一个简单的,人类组成的单音旋律。MaestroGenesis通过利用FSMC方法背后的两个关键思想来创作音乐:(1)音乐是时间的函数;(2)最初的人类起始旋律(或支架)的功能转换继承了支架中包含的一些基本的人类品质。FSMC中的音乐表现为支架和生成的伴奏之间的功能关系。GUI帮助用户通过类似于动物繁殖的繁殖过程(称为交互式进化计算)导入和开发他们的音乐来进化这些功能。一些最终的作品与完全由人类创作的作品无法区分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Demo: A Computer-Assisted Approach to Composing with MaestroGenesis
This demonstration presents MaestroGenesis, a program that helps users create complete polyphonic musical pieces from as little as a simple, human composed monophonic melody. MaestroGenesis creates music by exploiting two key ideas behind the functional scaffolding for musical composition (FSMC) approach: (1) that music a function of time and (2) that functional transformations of initial human starting melodies, or scaffolds, inherit some of the essential human qualities contained in the scaffold. Music in FSMC is represented as a functional relationship between the scaffold and a generated accompaniment. The GUI helps users evolve these functions by importing and developing their music through a breeding process akin to animal breeding, called interactive evolutionary computation. Some resulting pieces are indistinguishable from completely human-composed pieces.
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