触觉手套的虚拟现实仿真建模

V. Popescu, G. Burdea, M. Bouzit
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引用次数: 59

摘要

最近在虚拟现实模拟中增加的力和触摸反馈增强了它们的真实感。对触觉界面的研究现已扩展到接触面、物体硬度、表面变形等物理建模。当涉及到对虚拟对象的灵活操作时,这是特别需要的。本文介绍了一种将触觉手套(Rutgels Master II)连接到PC工作站的虚拟现实系统,以及一种虚拟手触觉交互建模的新方法。本文介绍的应用实例是骨科康复图书馆。这个图书馆的练习包括与动态物体的相互作用和塑性的物理建模。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual reality simulation modeling for a haptic glove
The recent addition of force and touch feedback to virtual reality simulations has enhanced their realism. Research on haptics interfaces is now extended to physical modeling of contact surfaces, object hardness, surface deformation, etc. This is especially needed when dextrous manipulation of virtual objects is concerned. The paper describes a VR system using a haptic glove (Rutgels Master II) connected to a PC workstation, and a new method for modeling virtual hand haptic interactions. An application example presented here is an orthopedic rehabilitation library. The exercises in this library involve interactions with dynamic objects and physical modeling of plasticity.
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