在学习4.0中使用增强现实应用的用户体验测量

Derisma Derisma, Muhammad Hersyah
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引用次数: 2

摘要

本研究旨在了解基于增强现实的多媒体学习媒体在安达拉斯大学信息技术学院计算机系多媒体系统课程中的有效性。通过在线询问者的数据采集,研究开始了初始化。结果是用户对6项应用质量的评价,即吸引力、清晰度、效率、可靠性、刺激性和新颖性。结果表明,在-3到3的范围内,应用程序的吸引力达到1.30,清晰度为1.12,效率为1.15,可靠性为1.10,刺激为1.43,新颖性为0.74,取得了不错的成绩。基准测试结果表明,正评级平均分数在上述平均值中。基于本研究的分析,增强现实应用提高了4.0学习的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
User Experience Measurement using Augmented Reality Application in Learning 4.0
This Research aims to acquire the effectivity of learning media based on augmented reality on Multimedia System Course in Computer System Department, Information Technology Faculty, Andalas University. The research was commencing initialization by data acquisition by the online questioner. The result is the user assessment on six application quality that is: Attractiveness, Perspicuity, Efficiency, Dependability, Stimulation, and Novelty. The result shows that in a range between -3 and 3, the application possesses decent result by achieving 1.30 for Attractiveness, 1.12 for Perspicuity, 1.15 for Efficiency, 1.10 for Dependability, 1.43 for Stimulation and 0.74 for Novelty. The benchmarking result shows that positives rating average mark is in the above averages. Based on the analysis in this research, Augmented Reality Application increase the effectivity of learning 4.0.
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