基于局部和全局时空技术的统一动态纹理分割系统

S. Paygude, V. Vyas
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引用次数: 4

摘要

动态纹理(DT)是静态纹理的时间延伸。动态纹理有两大类:天然的和人造的。动态纹理的例子有起伏的树、海水、喷泉、交通、移动的人群等。动态纹理分割是一种用于分离视频中运动物体和静止内容的技术。大多数技术对自然或人造动态纹理都有很好的效果。提出的DT分割方法是局部时空技术(局部二元模式-韦伯局部描述符)和全局时空技术(contourlet变换)的结合。局部时空分割技术考虑目标的外观和运动特征进行分割。该技术在计算上比光流技术简单,对人造动态纹理具有较好的效果。全局时空技术基于拉普拉斯金字塔和方向滤波器。它为自然动态纹理提供了良好的效果。本文所讨论的技术对于任何类型的动态纹理都是统一的方法。被这两种技术共同分割的图像区域被认为是最终的分割输出。所提出的系统同样适用于任何类型的动态纹理。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Unified dynamic texture segmentation system based on local and global spatiotemporal techniques
Dynamic texture (DT) is temporal extension of static texture. There are two broad types of dynamic textures: natural and manmade. The examples of dynamic textures are waving tree, sea water, fountain, traffic, moving crowd, etc. Dynamic texture segmentation is a technique used to separate the moving objects from stationary content in the video. Majority of the techniques give good results either for natural or for manmade dynamic textures. The proposed approach for DT Segmentation is combination of local spatiotemporal technique, i.e., local binary pattern-Weber local descriptor and global spatiotemporal technique, i.e., contourlet transform. The local spatiotemporal technique considers the appearance and motion of the object for segmentation. The technique is computationally less complex than optical flow and gives good results for manmade dynamic textures. The global spatiotemporal technique is based on Laplacian pyramid and directional filters. It gives good results for natural dynamic textures. The proposed technique discussed in this paper is unified approach for any type of dynamic texture. The regions of images commonly segmented by both the techniques are considered as the final segmented output. The proposed system works equally well on any kind of dynamic texture.
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