基于博弈的概率混合系统抽象与控制器综合

E. M. Hahn, G. Norman, D. Parker, Björn Wachter, Lijun Zhang
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引用次数: 34

摘要

我们考虑一类混合系统,除了离散和连续行为外,还涉及随机现象。这种系统的例子包括无线传感和控制应用。我们提出并比较了这类模型的两种抽象技术,它们产生了达到特定状态类的最佳概率的下界和上界。我们还证明了这些抽象技术在长期平均奖励性质的计算和控制器的综合中的适用性。两个抽象中的第一个产生更精确的信息,而第二个更容易构造。对于后者,我们演示了如何利用混合系统的现有求解器来执行计算。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Game-based Abstraction and Controller Synthesis for Probabilistic Hybrid Systems
We consider a class of hybrid systems that involve random phenomena, in addition to discrete and continuous behaviour. Examples of such systems include wireless sensing and control applications. We propose and compare two abstraction techniques for this class of models, which yield lower and upper bounds on the optimal probability of reaching a particular class of states. We also demonstrate the applicability of these abstraction techniques to the computation of long-run average reward properties and the synthesis of controllers. The first of the two abstractions yields more precise information, while the second is easier to construct. For the latter, we demonstrate how existing solvers for hybrid systems can be leveraged to perform the computation.
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