面向对象的智能多媒体演示设计方法与系统

C. Chung, T. Shih, Jiung-yao Huang, Ying-Hong Wang, T.-F. Kuo
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引用次数: 24

摘要

为不同领域的演讲者或艺术家开发了许多演示或创作工具。然而,由这些工具创建的演示文稿要么在单一方向上与受众进行通信,要么通过按钮或菜单为受众提供有限的导航控制。这些陈述不能包含收信人的回应。结果,观众会一遍又一遍地观看同样的演示,即使他/她已经告诉计算机这个主题已经被理解了。我们引进了一个多媒体演示设计系统,可以让演示者提前计划观众的反应。当观众观看演示时,潜在的推理系统正在从他们的反应中学习。这种机制使演讲重新进行,并根据听众的背景和知识采取行动。因此,最终的呈现更加多样化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An object-oriented approach and system for intelligent multimedia presentation designs
Many presentation or authoring tools were developed for presenters or artists in various fields. However, presentations created by these tools were either communicating with its addressees in a single direction, or providing limited navigation controls for the audiences via push buttons or menus. These presentations cannot incorporate addressees' responses. As a result, an audience watches the same demonstration over and over again even if he/she has told the computer that the topic is understood. We introduce a multimedia presentation design system that allows a presenter to plan the audience's reaction in advance. While the audience is watching a presentation, the underlying inference system is learning from their responses. This mechanism makes a presentation proceed again and act according to the audience's background and knowledge. Thus, the resulting presentation is more diversified.
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