增强现实系统软件体系结构的研究结果

T. Reicher, A. MacWilliams, B. Brügge, G. Klinker
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引用次数: 24

摘要

AR中的研究原型通常不强调软件架构。然而,他们的架构不是任意的,而是特定需求的结果。体现研究成果的体系结构方法对于在组件和体系结构级别上的重用具有特别的价值。我们对W. Friedrich et al(2001)的ARVIKA项目的现有AR软件架构进行了研究。这导致了AR系统所需的重要质量属性的目录,用于比较AR体系结构的参考体系结构,以及当前AR系统中使用的体系结构方法的目录。我们相信这为AR软件架构的进一步研究奠定了基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Results of a study on software architectures for augmented reality systems
Research prototypes in AR usually do not emphasize software architecture. Nevertheless, their architecture is not arbitrary, but results from specific needs. Architectural approaches embodying research contributions are of particular value for reuse at component and architectural levels. We have conducted a study of existing AR software architectures for the ARVIKA project by W. Friedrich et al (2001). This has resulted in a catalog of important desired quality attributes for AR systems, a reference architecture for comparison of AR architectures, and a catalog of architectural approaches used in current AR systems. We believe this lays the foundation for further research in AR software architectures.
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