槌球共享体验平台上的现场协同编程实验

Y. Ohshima, A. Lunzer, J. Evans, Vanessa Freudenberg, Brian Upton, David A. Smith
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引用次数: 0

摘要

本文描述了我们在JavaScript版本的Croquet共享体验平台上构建实时协作编程环境的经验。Croquet为构建实时协作应用程序提供了一个干净的基础。我们创建了一个支持实时编程的应用程序框架,并使用该框架构建Greenlight协作应用程序,然后依次对其进行修改,以进行实时编程实验。该环境允许多个用户从内部修改正在运行的应用程序,更改立即生效。该实验的灵感来自早期的工作,包括道格拉斯·恩格尔巴特的在线系统(NLS)和堪萨斯系统在自我。类比地说,该系统就像Smalltalk环境一样具有协作性。在本文中,我们解释了Croquet架构,它的库和框架,以及用于制作实时编程环境的Greenlight应用程序。Greenlight的标准版本可在https://croquet.io/greenlight上获得,修改后的演示系统可在https://croquet.io/scripting上获得。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Experiment in Live Collaborative Programming on the Croquet Shared Experience Platform
This paper describes our experiences in building a live collaborative programming environment on top of the JavaScript version of the Croquet shared experience platform. Croquet provides a clean substrate for building real-time collaborative applications. We created an application framework that supports live programming, and used that framework to build the Greenlight collaborative application, then in turn, modified it to do live programming experiments. The environment allows multiple users to modify the running application from within, with changes taking effect immediately. The experiment was inspired by earlier work including Douglas Engelbart’s oN-Line System (NLS) and the Kansas system in Self. Analogically, the system is like the Smalltalk environment made collaborative. In this paper we explain the Croquet architecture, its library and framework, and the Greenlight application used to make the live programming environment. The standard version of Greenlight is available at https://croquet.io/greenlight, and the modified demo system is available at https://croquet.io/scripting.
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