多用户VR体验的统一框架

Alexander Novotny, Rowan Gudmundsson, F. Harris
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引用次数: 6

摘要

我们已经开发了一个多用户虚拟现实体验框架,旨在通过网络播放视频游戏。功能包括跟踪头像、可交互的物理对象、具有用户匹配系统的点对点和语音聊天,以及定制这些模块以获得广泛支持的选项。我们将详细介绍一些实现细节,如网络、语音聊天和交互是如何工作的。我们还详细介绍了如何在Unity中使用自己的项目库。我们还讨论了虚拟现实中的角色表现,以及如何使用这个工具来促进许多不同类型的角色表现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Unity Framework for Multi-User VR Experiences
We have developed a framework for multi-user Virtual Reality experiences aimed at video games played over a network. Features include tracked avatars, interactable physics objects, peer-to-peer with a user matching system, and voice chat, as well as options to customize these modules for a wide range of support. We go into detail on how several implementation details, such as networking, voice chat, and interaction, work. We also go into detail on how to use the library in Unity for your own projects. We also talk about avatar representation in VR, and how this tool can be used to facilitate many different types of avatar representation.
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