{"title":"动画多哥:实现超现实主义的11个CG狗","authors":"Arna Diego, Leonardo Bonisolli","doi":"10.1145/3388767.3408944","DOIUrl":null,"url":null,"abstract":"Disney+’s ‘Togo’ is a testament to the critical creative partnership between DNEG's Build, Rigging and Animation departments, in the pursuit of a realistic CG dog. This talk will explore the intricacies of creating photorealistic dogs from ideation to finish, demonstrating the process from an Animation standpoint, while addressing the collaborative nature of the project.","PeriodicalId":368810,"journal":{"name":"Special Interest Group on Computer Graphics and Interactive Techniques Conference Talks","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-08-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The Animation of Togo: Achieving hyper realism for 11 CG dogs\",\"authors\":\"Arna Diego, Leonardo Bonisolli\",\"doi\":\"10.1145/3388767.3408944\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Disney+’s ‘Togo’ is a testament to the critical creative partnership between DNEG's Build, Rigging and Animation departments, in the pursuit of a realistic CG dog. This talk will explore the intricacies of creating photorealistic dogs from ideation to finish, demonstrating the process from an Animation standpoint, while addressing the collaborative nature of the project.\",\"PeriodicalId\":368810,\"journal\":{\"name\":\"Special Interest Group on Computer Graphics and Interactive Techniques Conference Talks\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-08-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Special Interest Group on Computer Graphics and Interactive Techniques Conference Talks\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3388767.3408944\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Special Interest Group on Computer Graphics and Interactive Techniques Conference Talks","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3388767.3408944","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The Animation of Togo: Achieving hyper realism for 11 CG dogs
Disney+’s ‘Togo’ is a testament to the critical creative partnership between DNEG's Build, Rigging and Animation departments, in the pursuit of a realistic CG dog. This talk will explore the intricacies of creating photorealistic dogs from ideation to finish, demonstrating the process from an Animation standpoint, while addressing the collaborative nature of the project.