基于强化学习的博弈策略实现

Botong Liu
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引用次数: 3

摘要

近年来,强化学习等人工智能技术越来越多地应用于游戏中。我们使用深度强化学习模型来玩《Flappy Bird》游戏。本文旨在让计算机玩一个简单的游戏,并获得相应的数据进行AI学习。游戏图像依次缩放、变灰和调整亮度。在当前帧进入状态之前,对多帧图像叠加组合的多维图像数据进行处理。Deep Q Network算法实现了在特定博弈状态下对博弈执行的最佳动作预测,成功地将博弈决策问题转化为即时多维图像的分类识别问题,并用卷积神经网络进行求解。经过分析,由深度神经网络控制的电脑选手比人类选手成绩更好。这个实验是一个深度神经网络模型和强化学习相结合的模型,可以应用到其他游戏中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Implementing Game Strategies Based on Reinforcement Learning
Artificial intelligence (AI) technology such as reinforcement learning is increasingly used in playing game in recent years. A deep reinforcement learning model was used to play the game Flappy Bird. This paper aimed to let the computer play a simple game and get the corresponding data for AI learning. Game image was sequentially scaled, grayed, and adjusted for brightness. Before the current frame entered a state, the multi-dimensional image data of several frames of image superposition and combination was processed. Deep Q Network algorithm realized the best action prediction of the game execution in a specific game state, and successfully converted a game decision problem into the classification and recognition problem of instant multi-dimensional images and solved it with a convolutional neural network. After analysis, computer players controlled by deep neural networks had better results than human players. This experiment was a model combined between a deep neural network model and reinforcement learning, and could be applied in other games.
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