{"title":"直觉身体操作抑制VR疾病","authors":"Naoto Utsumi, M. Takimoto, Y. Kambayashi","doi":"10.54941/ahfe1001121","DOIUrl":null,"url":null,"abstract":"In this paper, we propose a novel and intuitive moving manner of users’ body in a virtual space. In our system, the users ride a popular fitness equipment, which has two pedals for left and right feet, and they can open or close their legs by sliding the pedals to the sides on it. On the equipment, the users can designate movement to any directions through body actions. Those movements of limbs’ actions give the users feeling of motions, which contributes to enhancing their immersion while suppressing VR sickness. In order to show the effectiveness of our approach, we conducted experiments to compare our method with a conventional method using a controller. As a result, we observed that our method increases the sense of immersion and reduces VR sickness.","PeriodicalId":116806,"journal":{"name":"Human Systems Engineering and Design (IHSED2021) Future Trends and Applications","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Intuitive Body Operations Suppressing VR Sickness\",\"authors\":\"Naoto Utsumi, M. Takimoto, Y. Kambayashi\",\"doi\":\"10.54941/ahfe1001121\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we propose a novel and intuitive moving manner of users’ body in a virtual space. In our system, the users ride a popular fitness equipment, which has two pedals for left and right feet, and they can open or close their legs by sliding the pedals to the sides on it. On the equipment, the users can designate movement to any directions through body actions. Those movements of limbs’ actions give the users feeling of motions, which contributes to enhancing their immersion while suppressing VR sickness. In order to show the effectiveness of our approach, we conducted experiments to compare our method with a conventional method using a controller. As a result, we observed that our method increases the sense of immersion and reduces VR sickness.\",\"PeriodicalId\":116806,\"journal\":{\"name\":\"Human Systems Engineering and Design (IHSED2021) Future Trends and Applications\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Human Systems Engineering and Design (IHSED2021) Future Trends and Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.54941/ahfe1001121\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Human Systems Engineering and Design (IHSED2021) Future Trends and Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.54941/ahfe1001121","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
In this paper, we propose a novel and intuitive moving manner of users’ body in a virtual space. In our system, the users ride a popular fitness equipment, which has two pedals for left and right feet, and they can open or close their legs by sliding the pedals to the sides on it. On the equipment, the users can designate movement to any directions through body actions. Those movements of limbs’ actions give the users feeling of motions, which contributes to enhancing their immersion while suppressing VR sickness. In order to show the effectiveness of our approach, we conducted experiments to compare our method with a conventional method using a controller. As a result, we observed that our method increases the sense of immersion and reduces VR sickness.