价值观和年轻人参与各种形式的活动对在线/离线环境的偏好的作用

R. Shamionov, N. Suzdaltsev, E. Bocharova, Yulia Akaemova
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引用次数: 0

摘要

本文分析了价值观和年轻人参与各种形式的社会活动对网络或网络环境偏好的作用。这种研究设计的相关性与在社会完全数字化的情况下确定社会活动环境偏好的决定因素的需要有关。本研究的目的是分析年轻人的价值观和社会活动的实现形式在偏好线上/线下环境中的作用。该研究涉及442人,平均年龄M = 21.82;SD = 6.23(男性- 33.5%,女性- 64.5%)。我们已经提出,对在线或离线环境的偏好可能是由于参与各种形式的活动和价值观,以及它们的共同作用。本研究的设计假设采用回归方法和结构建模方法。使用了以下技术。为了确定对各种形式活动的参与程度,使用了一份修改后的问卷,根据直接量表(Shamionov et al.)的类型构建,使用Schwartz的“肖像价值问卷”技术进行价值观分析,使用I. Yu的“社会信任量表”技术揭示信任程度。Leonova和I. N. Leonova。Internet-网络和Internet搜索、休闲和亚文化(积极)以及宗教和体育和健康(消极)的决定作用已确立活动优先于在线环境;体育与娱乐、家庭与家庭、文化与大众、网络搜索(积极)与抗议(消极)活动在线下环境中的偏好。刺激、权力支配(积极)和传统(消极)的价值观决定了对在线环境的偏好,而独立-行动、刺激、传统(积极)和人际从众(消极)的价值观决定了对离线环境的偏好。揭示了价值观和参与不同形式的活动对线上/线下环境偏好的共同影响。网络环境在社会活动实施中的偏好与社会不信任有关。研究结果可用于开发程序来平衡活动环境的偏好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The role of values and involvement of young people in various forms of activity in the preference of the online/offline environment
The paper analyzes the role of values and involvement of young people in various forms of social activity in the preference of online or online environment. The relevance of such a research design is related to the need to determine the determinants of the preference for the environment of social activity in a situation of total digitalization of society. The purpose of the study is to analyze the role of values and realized forms of social activity of young people in the preference of the online/offline environment. The study involved 442 people, average age M = 21.82; SD = 6.23 (men — 33.5 %, women — 64.5 %). We have suggested that the preference for an online or offline environment may be due to involvement in various forms of activity and values, as well as their joint effect. The design of the study assumed the use of the regression method and the method of structural modeling. The following techniques were used. To identify the degree of involvement in various forms of activity, a modified questionnaire was used, built according to the type of direct scaling (Shamionov et al.), the analysis of values was carried out using the Schwartz’s technique “Portrait value questionnaire”, the degree of trust was revealed using the technique “Scale of social trust” by I. Yu. Leonova and I. N. Leonova. The determining role of the Internet-network and Internet search, leisure and subcultural (positive) and religious and sports and wellness (negative) has been established activity in preference to the online environment; sports and recreation, family, and household, cultural and mass, Internet search (positive) and protest (negative) activity in the offline environment preferences. The values of stimulation, power-dominance (positive) and tradition (negative) determine the preference for the online environment, and independence-actions, stimulation, tradition (positive) and interpersonal conformity (negative) — the preference for the offline environment. The joint effect of values and involvement in different forms of activity in the preference of the online/offline environment is revealed. The preference of the online environment in the implementation of social activity is associated with social distrust. The research results can be used to develop programs to balance the preferences of the activity environment.
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