使用基于视觉的3D对象跟踪,通过网络与多个客户端共享3D对象

Y. Shinozuka, H. Saito
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引用次数: 3

摘要

本文提出了一种基于网络的多客户端三维对象共享系统。我们的系统旨在支持在相同3D对象上跨设备的群组通信,并自动将注释与增强现实结合起来。为了在交互过程中保持注释,我们采用了基于视觉的3D物体跟踪算法,该算法仅通过单个RGB相机捕获物体来估计物体的3D位置和姿态。采用对视点变化和遮挡具有鲁棒性的跟踪算法,开发了以桌面为服务器,笔记本电脑和智能手机为客户端的三维目标共享系统。实验结果表明,该跟踪算法具有良好的交互容忍度,可以应用于各种具有纹理的物体。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Sharing 3D object with multiple clients via networks using vision-based 3D object tracking
This paper proposes a new system for 3D object sharing with multiple clients using networks. Our system aims to support group communication across devices over the same 3D object and puts the annotations with augmented reality automatically. In order to keep putting the annotations during the interaction, we apply the vision-based 3D object tracking algorithm which estimates 3D position and pose of the object just by capturing the object with a single RGB camera. By employing the tracking algorithm robust to viewpoint changes and occlusion, we develop the 3D object sharing system with a desktop as a server and a laptop and a smart phone as clients. We conducted the experiments to show the tracking algorithm is tolerant of interaction and can be applied to various objects with texture.
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