从多视频数据中进行自然现象的体积重建、压缩和渲染

L. Ahrenberg, Ivo Ihrke, M. Magnor
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引用次数: 8

摘要

最近,人们开发了新的方法来获取时变的体积数据,以便对火灾和烟雾等半透明的体积现象进行逼真的渲染。本文提出了一种小波编码和渲染方法,用于这些体积序列,利用数据中的空间和时间相干性。空间分区树允许在普通PC硬件上有效地存储和实时呈现动态、体积数据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Volumetric reconstruction, compression and rendering of natural phenomena from multi-video data
Lately, new methods for the acquisition of time-varying, volumetric data for photo-realistic rendering of semi-transparent, volumetric phenomena like fire and smoke have been developed. This paper presents a wavelet-coding and rendering approach for these volumetric sequences that exploits spatial as well as temporal coherence in the data. A space partitioning tree allows for efficient storage and real-time rendering of dynamic, volumetric data on common PC hardware.
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