增强现实中的现实主义和存在与积极的物理反应

Yupeng Hu, Weiping He, Li Zhang, Silian Li
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引用次数: 1

摘要

本文提出了一种通过虚拟对象直接与物理内容交互的新方法,而不是直接使用物理代理。物理对象可以虚拟触发,然后执行符合一般物理定律和用户期望的主动反应。我们设计并实现了一个原型系统,使用户能够操作一个虚拟的锤子来敲击杯子里不同数量的水。杯子可以产生不同的声音、振动反馈和水波,以响应虚拟锤子的碰撞。我们进行了一项试点研究,发现与使用物理代理相比,该系统可以增强AR交互的真实感和存在感。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Enhancing Realism and Presence with Active Physical Reactions in Augmented Reality
This paper proposes a novel method to directly interact with physical content through virtual objects instead of directly using a physical proxy. The physical objects can be virtually triggered and then perform active reactions that conform to general physical laws and user expectations. We designed and implemented a prototype system to enable users to operate a virtual hammer to hit cups with different amounts of water inside. The cups could produce different audio and vibration feedback and water waves in response to the virtual hammer’s collisions. We conducted a pilot study and found that the system could enhance the realism and presence in AR interaction, compared with using a physical proxy.
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